[osg-users] Video texture on OSG

2011-08-20 Thread Josh Jung
Hi, I have been looking through many forums about having a video on OSG so i can use that as Augmented Reality Marker. ive dowloaded Quicktime DSK, C Maker, OSGART they are too much to understand what i should do. Anyone can help me here step by step what i need to do? ... Thank you!

Re: [osg-users] Video texture on OSG

2011-08-20 Thread Mourad Boufarguine
Hi Josh, On Sat, Aug 20, 2011 at 3:04 PM, Josh Jung inyp0...@hotmail.com wrote: Hi, I have been looking through many forums about having a video on OSG so i can use that as Augmented Reality Marker. ive dowloaded Quicktime DSK, C Maker, OSGART they are too much to understand what i

[osg-users] Video-Texture

2009-06-02 Thread Patrick Pogscheba
Hi, i have a code for loading a video-texture as background for AR-purposes. Basicly i grab the images from a webcam by DSVL and load them into an imagestream. The imagestream is connected to a Texture2D on a quadGeometry. This code wroked fine for me but now i've used it in a similar

Re: [osg-users] Video-Texture

2009-06-02 Thread Robert Osfield
Hi Patrick, If the code is working in one app and not another then the the bit that is different is something beyond what code you've supplied so I can't see how we can help beyond general pointers. In general I would say lots of users have done similar things to what you are doing and got on

Re: [osg-users] Video-Texture

2009-06-02 Thread Patrick Pogscheba
Hi, OKay, i figured out whats wrong... I've replaced GL_TEXTURE_2D in imagestrream-setImage(...) with GL_RGBA and now it works. Don't know why it was OK in my other app, but i think the new version is right. Thanks Robert for your reply, i was sure it must have ST to do with my apps but i