Hi,
I have been looking through many forums about having a video on OSG so i can
use that as Augmented Reality Marker.
ive dowloaded Quicktime DSK, C Maker, OSGART
they are too much to understand what i should do.
Anyone can help me here step by step what i need to do?
...
Thank you!
Hi Josh,
On Sat, Aug 20, 2011 at 3:04 PM, Josh Jung inyp0...@hotmail.com wrote:
Hi,
I have been looking through many forums about having a video on OSG so i
can use that as Augmented Reality Marker.
ive dowloaded Quicktime DSK, C Maker, OSGART
they are too much to understand what i
Hi,
i have a code for loading a video-texture as background for AR-purposes.
Basicly i grab the images from a webcam by DSVL and load them into an
imagestream. The imagestream is connected to a Texture2D on a quadGeometry.
This code wroked fine for me but now i've used it in a similar
Hi Patrick,
If the code is working in one app and not another then the the bit
that is different is something beyond what code you've supplied so I
can't see how we can help beyond general pointers.
In general I would say lots of users have done similar things to what
you are doing and got on
Hi,
OKay, i figured out whats wrong... I've replaced GL_TEXTURE_2D in
imagestrream-setImage(...) with GL_RGBA and now it works. Don't know why it
was OK in my other app, but i think the new version is right.
Thanks Robert for your reply, i was sure it must have ST to do with my apps but
i
5 matches
Mail list logo