Hello Jean-Sebastien and Stephan!
> Please reply directly to the thread you are engaged in instead of a
> digest mail, as this makes threads hard to follow.
Sorry, forgot to change the email subject.
> You might have to delete your CMakeCache.txt and regenerate
> the project files with CMake
[EMAIL PROTECTED] schrieb:
> Run into the same(?) problem: Got a lot unresolved external symbols...
> I modified all CMakeLists.txt-Files like above and recompiled the
> osg-Projects but still get the same linker errors.
Looks like you have a different problem. I had multiple defined symbols
o
Hi Andreas,
Please reply directly to the thread you are engaged in instead of a
digest mail, as this makes threads hard to follow.
> Run into the same(?) problem: Got a lot unresolved external symbols... I
> modified all CMakeLists.txt-Files like above and recompiled the osg-Projects
> but sti
statically linked on Win32
Hello Andreas,
> In cmake I found the options to switch from /MDd and /MD to /MTd and /MT
but I can't still find the option to switch from Dynamic Library to Static
Library.
DYNAMIC_OPENSCENEGRAPH is the one you're looking for I think.
And I believe most user
Hello Andreas,
> In cmake I found the options to switch from /MDd and /MD to /MTd and /MT but
> I can't still find the option to switch from Dynamic Library to Static
> Library.
DYNAMIC_OPENSCENEGRAPH is the one you're looking for I think.
And I believe most users use dynamic libraries for OSG
[EMAIL PROTECTED] schrieb:
> First thanks for the answer!
>
> I can't belief that I'm the first one asking for static libs, because some
> win-apps based on OSG imho are built static. So someone already has gone this
> way...
>
> In cmake I found the options to switch from /MDd and /MD to /MTd an
t; Gruß ;)
> --
> Andreas Richter
>
>
> Date: Fri, 21 Mar 2008 15:28:12 +0100
> From: Stephan Huber <[EMAIL PROTECTED]>
> Subject: Re: [osg-users] building osg statically linked on Win32
>
>
>
> > enable static-linking (or disables dynamic-linking, not
ure, if the preprocessor flags like OSG_LIBRARY in
osg.vcporj have to extended to OSG_LIBRARY_STATIC like in the OSG 1.2 solution.
Gruß ;)
--
Andreas Richter
Date: Fri, 21 Mar 2008 15:28:12 +0100
From: Stephan Huber <[EMAIL PROTECTED]>
Subject: Re: [osg-users] building osg statica
[EMAIL PROTECTED] schrieb:
> If I generate with CMake the osg 2.2 solution, there are no build
> configurations for debug/release static. Do I have to transcribe the
> settings from the 1.2 solution to 2.2 or did I have to pay attention on more
> things?
enable static-linking (or disables dyna
I want to built my osg app statically linked to avoid copying DLLs all along. I
found a how-to on the website
http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/Win32StaticLink
but it seems to be history, because it only works with osg 1.2.
If I generate with CMake the osg 2.2 so
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