On 12 November 2016 at 08:56, Rambabu Repaka wrote:
> Hi,Can anyone post a code where function converts latitude,longitude,height
> to x,y,z and returns the x,y,z coordinates in osg.
You don't need anyone to post code for you, if you have the OSG you
already have the
Hi,Can anyone post a code where function converts latitude,longitude,height to
x,y,z and returns the x,y,z coordinates in osg.
...
Thank you!
Cheers,
Rambabu
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Hi,
Thank you everyone for your replies.
In fact, I made a mistake because I built my terrain with VPB with the option
--geocentric so my terrain is geocentric. I didn't remember anymore. In fact, I
rotate the terrain and that's why it seem flat. But your answers helped me a
lot because I
Hi,
In fact, my model is not spheroid, it is a flat terrain.
That's why I need simply the position.
Thank you!
Cheers,
lucie
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-users] convertLatLongHeightToXYZ
Hi,
In fact, my model is not spheroid, it is a flat terrain.
That's why I need simply the position.
Thank you!
Cheers,
lucie
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: Friday, October 01, 2010 3:06 AM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] convertLatLongHeightToXYZ
Hi,
In fact, my model is not spheroid, it is a flat terrain.
That's why I need simply the position.
Thank you!
Cheers,
lucie
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Read this topic online
Hi,
Thank you for your replies!
This helps me a lot!
Cheers,
lucie
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http://forum.openscenegraph.org/viewtopic.php?p=32203#32203
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Hi,
The function
ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadians(lat),osg::DegreesToRadians(lon),
altitude, position);
give me the same values of X,Y,Z as if I use directly the function
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] convertLatLongHeightToXYZ
Hi,
The function
ellipsoid-computeLocalToWorldTransformFromLatLongHeight(osg::DegreesToRadia
ns(lat),osg::DegreesToRadians(lon), altitude, position);
give me the same values of X,Y,Z as if I use directly
Hi,
Can you explain me a little the function
osg::EllipsoidModel::convertXYZToLatLongHeight?
I don't understand why x and y are calculated based on height.
If I changed the height of a model and I don't change the latitude and
longitude, x and y change. Why?
Thank you!
Cheers,
lucie
HI Lucie,
The XYZ are in Earth Center Earth Fixed coordinates, not local
coordinates to surface of the earth.
Robert.
On Wed, Sep 29, 2010 at 9:52 AM, lucie lemonnier
lucielemonn...@hotmail.fr wrote:
Hi,
Can you explain me a little the function
Hi,
I understood that the XYZ are in Earth Center Earth Fixed coordinates.
So is it normal that X,Y are calculated based on height?
In fact, I put a latitude, longitude and height on a model, I use
osg::EllipsoidModel::convertLatLongHeightToXYZ to obtain the position x,y,z and
I transform my
Hi Lucie,
On Wed, Sep 29, 2010 at 10:43 AM, lucie lemonnier
lucielemonn...@hotmail.fr wrote:
I understood that the XYZ are in Earth Center Earth Fixed coordinates.
So is it normal that X,Y are calculated based on height?
I'm a bit confused by your question, in ECEF the coordinate is always
Hi,
Thank you for your reply.
I will look at this.
Cheers,
lucie
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@lists.openscenegraph.org
Subject: Re: [osg-users] convertLatLongHeightToXYZ
Hi,
I understood that the XYZ are in Earth Center Earth Fixed coordinates.
So is it normal that X,Y are calculated based on height?
In fact, I put a latitude, longitude and height on a model, I use
osg::EllipsoidModel
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