Re: [osg-users] converting arbitrary model to indexed triangle list

2014-11-25 Thread Julien Valentin
there's more easy Code: export OSG_OPTIMIZER=INDEX_MESH osgconv in.osg out.osg -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61856#61856 ___ osg-users mailing list osg-users@lists.openscenegraph.

Re: [osg-users] converting arbitrary model to indexed triangle list

2014-11-24 Thread Trajce Nikolov NICK
Yeah, there is osg::TriangleIndexedFunctor. Works well so nevermind :-) Nick On Mon, Nov 24, 2014 at 5:48 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Community, > > any hints for this one? I see there is osg::TriangleFunctor that extracts > triangles from a osg::Geometry

[osg-users] converting arbitrary model to indexed triangle list

2014-11-24 Thread Trajce Nikolov NICK
Hi Community, any hints for this one? I see there is osg::TriangleFunctor that extracts triangles from a osg::Geometry but this is not preserving the uv's and normals. Any hint is appreciated Thanks a bunch, Nick -- trajce nikolov nick ___ osg-users m