Re: [osg-users] Error in Viewer.Frame()

2008-05-30 Thread Gordon Tomlinson
PROTECTED] On Behalf Of Paul Martz Sent: 30 May 2008 04:02 To: OpenSceneGraph Users Subject: Re: [osg-users] Error in Viewer.Frame() 1) If there was a call stack in that email, I missed it. 2) Does the problem occur on SVN head? 3) Can you post an .osg file that reproduces the problem in osgviewer

Re: [osg-users] error in viewer.frame

2008-05-30 Thread Mike Greene
Paul - Thanks! That fixed the problem. Can you explain why this was needed? /Paul Martz wrote: Try forcing SingleThreaded, either in your app by calling Viewer::setThreadModel, or with the env var OSG_THREADING=SingleThreaded. -Paul / ___

Re: [osg-users] error in viewer.frame

2008-05-30 Thread Robert Osfield
On Fri, May 30, 2008 at 1:44 PM, Mike Greene [EMAIL PROTECTED] wrote: Paul, The program is pretty large with lots of dependencies, so I'm not sure I can attach it here: By SVN head, do you mean using OSG 2.4 instead of 2.3.7? Oh I might guess that Paul might have have SVN head, *not* either

[osg-users] Error in Viewer.Frame()

2008-05-29 Thread Mike Greene
Using Windows XP, VS2005 debug, OSG 2.3.7. Getting an exception inviewer.frame(OSGSimTime); the first time through the render loop. Looking at the auto variable values, it appears that BoundingSphere has returned an error. I do call : terrainGroup-addChild(terrainNode); const

Re: [osg-users] Error in Viewer.Frame()

2008-05-29 Thread Paul Martz
1) If there was a call stack in that email, I missed it. 2) Does the problem occur on SVN head? 3) Can you post an .osg file that reproduces the problem in osgviewer? -Paul On May 29, 2008, at 8:40 PM, Mike Greene wrote: Using Windows XP, VS2005 debug, OSG 2.3.7. Getting an exception in