PROTECTED] On Behalf Of Paul Martz
Sent: 30 May 2008 04:02
To: OpenSceneGraph Users
Subject: Re: [osg-users] Error in Viewer.Frame()
1) If there was a call stack in that email, I missed it.
2) Does the problem occur on SVN head?
3) Can you post an .osg file that reproduces the problem in osgviewer
Paul - Thanks! That fixed the problem.
Can you explain why this was needed?
/Paul Martz wrote:
Try forcing SingleThreaded, either in your app by calling
Viewer::setThreadModel, or with the env var OSG_THREADING=SingleThreaded.
-Paul /
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On Fri, May 30, 2008 at 1:44 PM, Mike Greene [EMAIL PROTECTED] wrote:
Paul,
The program is pretty large with lots of dependencies, so I'm not sure I
can attach it here:
By SVN head, do you mean using OSG 2.4 instead of 2.3.7?
Oh I might guess that Paul might have have SVN head, *not* either
Using Windows XP, VS2005 debug, OSG 2.3.7.
Getting an exception inviewer.frame(OSGSimTime); the first time
through the render loop. Looking at the auto variable values, it appears
that BoundingSphere has returned an error.
I do call :
terrainGroup-addChild(terrainNode);
const
1) If there was a call stack in that email, I missed it.
2) Does the problem occur on SVN head?
3) Can you post an .osg file that reproduces the problem in osgviewer?
-Paul
On May 29, 2008, at 8:40 PM, Mike Greene wrote:
Using Windows XP, VS2005 debug, OSG 2.3.7.
Getting an exception in
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