Re: [osg-users] finding normal of models

2008-06-05 Thread Paul Melis
Z_AXIS)) Paul > > Regards, > Cg > > > > > Date: Thu, 5 Jun 2008 10:01:00 +0200 > > From: [EMAIL PROTECTED] > > To: osg-users@lists.openscenegraph.org > > Subject: Re: [osg-users] finding normal of models > > > > Hi, > > > > CG wro

Re: [osg-users] finding normal of models

2008-06-05 Thread CG
degrees to the right and pitch up 90 degrees, the plane's nose should point right and not up in the sky). Thanks. Regards, Cg > Date: Thu, 5 Jun 2008 10:01:00 +0200> From: [EMAIL PROTECTED]> To: > osg-users@lists.openscenegraph.org> Subject: Re: [osg-users] finding no

Re: [osg-users] finding normal of models

2008-06-05 Thread Paul Melis
; > > so that the aircraft will be rotated correctly. Thanks. > > Regards, > Cg > > > > From: [EMAIL PROTECTED] > To: osg-users@lists.openscenegraph.org > Date: Wed, 4 Jun 2008 18:04:43 +0100 >

Re: [osg-users] finding normal of models

2008-06-05 Thread CG
Subject: Re: [osg-users] finding normal of models HI A loaded model/node really does not in itself have a normal, its surfaces/tris etc that make up a model will have (or should have ) normal's. So sorry its not possible to retrieve a nodes normal's. In all my years of being invol

Re: [osg-users] finding normal of models

2008-06-04 Thread Gordon Tomlinson
AIL PROTECTED] On Behalf Of CG Sent: 04 June 2008 17:27 To: OpenSceneGraph Users Subject: [osg-users] finding normal of models Hi, Is it possible to retrieve the Normal of a loaded node (i.e. an aircraft in openflt format)? I need to find out the normal to compute the forward and right axis to c

[osg-users] finding normal of models

2008-06-04 Thread CG
Hi, Is it possible to retrieve the Normal of a loaded node (i.e. an aircraft in openflt format)? I need to find out the normal to compute the forward and right axis to construct my rotation matrix to rotate the aircraft correctly in every tick. Right now, when I roll my aircraft to 90 degrees