Re: [osg-users] inactivate the camera manipulator

2010-01-19 Thread Nemo Ulysse
Thank you I resolve the problem using: m_Viewer-getCamera()-setViewMatrixAsLookAt(eye, centre, up); -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22896#22896 ___ osg-users mailing list

[osg-users] inactivate the camera manipulator

2010-01-15 Thread Nemo Ulysse
hello I set up the TrackballManipulator to move the camera with the mouse but I would like to active and inactive the manipulator. It is probably very simple but I can’t find who to inactivate the TrackballManipulator. Thank you -- Read this topic online here:

Re: [osg-users] inactivate the camera manipulator

2010-01-15 Thread Trajce Nikolov
one way is thru an EventHandler that will enable/disable the camera manipulator by keyboard for example, simply viewer-setCameraManipulator(0)/setCameraManipulator(new TrackballManipulator) Nick http://www.linkedin.com/in/tnick Sent from Devlet, Ankara, Turkey On Fri, Jan 15, 2010 at 9:00 PM,

Re: [osg-users] inactivate the camera manipulator

2010-01-15 Thread Nemo Ulysse
When I do that it deletes all possibility to manipulate the camera. I want to be able to manipulate the camera in code and remove the control for the user. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22734#22734

Re: [osg-users] inactivate the camera manipulator

2010-01-15 Thread Trajce Nikolov
you can control the camera by setting the view matrix without manipulator Nick http://www.linkedin.com/in/tnick Sent from Ünalan, İstanbul, Turkey On Fri, Jan 15, 2010 at 10:49 PM, Nemo Ulysse ulysse.vau...@gmail.comwrote: When I do that it deletes all possibility to manipulate the camera. I