Hello all,
I am trying to add dynamic shadows to my scene and so far
osgShadow::LightSpacePerspectiveShadowMapVB seems to produce the best
results [*]. Unfortunately, one problem I am encountering is that
shadows cast by geometry located to the side or behind the camera get
clipped, leading to a
Amstutz
Sent: Wednesday, January 05, 2011 7:37 PM
To: OpenSceneGraph Users
Subject: [osg-users] osgShadow clipping shadows cast from off-camera
objects
Hello all,
I am trying to add dynamic shadows to my scene and so far
osgShadow::LightSpacePerspectiveShadowMapVB seems to produce the best
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