Hi Joseph,
I'll need to a proper graphics review of the code. Could you post
what you think is correct to osg-submissions.
Cheers,
Robert.
On Nov 19, 2007 10:02 AM, Joseph Steel <[EMAIL PROTECTED]> wrote:
>
>
> Gents,
>
> In State::setClientActiveTextureUnit (State.cpp, line759) the test (I thi
Gents,
In State::setClientActiveTextureUnit (State.cpp, line759) the test (I think)
should be:
if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureUnits)
and not _glMaxTextureCoords
Joseph Steel
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