Hi Joseph,

I'll need to a proper graphics review of the code.  Could you post
what you think is correct to osg-submissions.

Cheers,
Robert.

On Nov 19, 2007 10:02 AM, Joseph Steel <[EMAIL PROTECTED]> wrote:
>
>
> Gents,
>
> In State::setClientActiveTextureUnit (State.cpp, line759) the test (I think)
> should be:
>
> if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureUnits)
>
> and not _glMaxTextureCoords
>
> Joseph Steel
>
>
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>
>
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