Hi Joseph, I'll need to a proper graphics review of the code. Could you post what you think is correct to osg-submissions.
Cheers, Robert. On Nov 19, 2007 10:02 AM, Joseph Steel <[EMAIL PROTECTED]> wrote: > > > Gents, > > In State::setClientActiveTextureUnit (State.cpp, line759) the test (I think) > should be: > > if (_glClientActiveTexture && unit < (unsigned int)_glMaxTextureUnits) > > and not _glMaxTextureCoords > > Joseph Steel > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

