Re: [osg-users] two pass rendering without enhancing osg::Drawable

2019-07-02 Thread Trajce Nikolov NICK
Thanks Robert :). Sometimes I struggle :-))) ... Thanks again ! On Tue, Jul 2, 2019 at 12:22 PM Robert Osfield wrote: > Hi Nick, > > On Tue, 2 Jul 2019 at 10:58, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> is there any elegant way to have multipass rendering then

Re: [osg-users] two pass rendering without enhancing osg::Drawable

2019-07-02 Thread Robert Osfield
Hi Nick, On Tue, 2 Jul 2019 at 10:58, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > is there any elegant way to have multipass rendering then inheriting and > enhancing osg::Drawable? Thanks a bunch for any hint > Have you forgotten how the OSG works? There are dozens of

[osg-users] two pass rendering without enhancing osg::Drawable

2019-07-02 Thread Trajce Nikolov NICK
Hi Community, is there any elegant way to have multipass rendering then inheriting and enhancing osg::Drawable? Thanks a bunch for any hint Cheers, Nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org