Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-07 Thread Nikos Yiotis
Hi, sorry for that, I also missed your reply for a strange reason.. Now osg builds, but I cannot test it, see below nyiotis wrote: Hi again, 'osgversion' correctly outputs OpenSceneGraph Library 2.8.3 and the osglogo fails with 'osglogo: command not found' My edited .profile:

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1 [SOLVED]

2011-01-07 Thread Jean-Sébastien Guay
Hi Nikos, My edited .profile: PATH=$PATH:/Users/nikos/NetBeansProjects/OpenSceneGraph/OpenSceneGraph/Bin export OSG_FILE_PATH=/Users/nikos/NetBeansProjects/OpenSceneGraph/OpenSceneGraph-Data-2.8.0 export

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1 [SOLVED]

2011-01-07 Thread Nikos Yiotis
Hi, amazed by your super-detailed answer, thanks! You are right w/ all these continuous builts I forgot the Release build. So, I will fix this soon Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35399#35399

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-07 Thread Nikos Yiotis
Hi, consider this solved Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35400#35400 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1 [SOLVED]

2011-01-07 Thread Nikos Yiotis
Hi, all set-up properly! Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35420#35420 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-06 Thread Ulrich Hertlein
On 5/01/11 23:16 , Nikos Yiotis wrote: Hi Ulrich, strange.. I tweaked the CmakeLists.txt a bit: among others I add BUILD_OSG_EXAMPLES=ON and I go with COCOA_LIBRARY /System/Library/Frameworks/Cocoa.framework I assume you mean CMakeCache.txt rather than CMakeLists.txt? Did you set

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-06 Thread Nikos Yiotis
I assume you mean CMakeCache.txt rather than CMakeLists.txt? CMakeCache.txt sounds like a better way, yes Did you set OSG_WINDOWING_SYSTEM:STRING=Cocoa? yes No, you shouldn't need to make any changes in any CMakeLists.txt, only in the cmake UI or CMakeCache.txt directly. The error sounds

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-06 Thread Jean-Sébastien Guay
Hi Nikos, example_osgviewerQT does not built [...] More importantly, it cannot detect wxWidget, hence I get undefined symbols from linker. For detecting wxWidgets my config in cmake gui is Is there any reason you need these two examples? If not, just blank out QT_QMAKE_EXECUTABLE and

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-06 Thread Nikos Yiotis
Thank J-S, it builds (no matter the duplicate dylib warnings) Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35381#35381 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1 [SOLVED]

2011-01-06 Thread Nikos Yiotis
Hi again, 'osgversion' correctly outputs OpenSceneGraph Library 2.8.3 and the osglogo fails with 'osglogo: command not found' My edited .profile: PATH=$PATH:/Users/nikos/NetBeansProjects/OpenSceneGraph/OpenSceneGraph/Bin export

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-06 Thread Ulrich Hertlein
Hi Nikos, could you please quote properly next time? It's rather hard to make out which bits are new and which are quoted. On 6/01/11 22:32 , Nikos Yiotis wrote: No, you shouldn't need to make any changes in any CMakeLists.txt, only in the cmake UI or CMakeCache.txt directly. The error

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-05 Thread Nikos Yiotis
Hi Ulrich, strange.. I tweaked the CmakeLists.txt a bit: among others I add BUILD_OSG_EXAMPLES=ON and I go with COCOA_LIBRARY /System/Library/Frameworks/Cocoa.framework but now I have compiling issues: example_osgviewerQT does not built I get error: 'osgViewer::GraphicsWindowCarbon' has not

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-05 Thread Nikos Yiotis
Hi, re-read your first post and commented out the wx 32-bit stuff #SET(wxWidgets_USE_LIBS base core gl net) #FIND_PACKAGE(wxWidgets) let's find out.. Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35329#35329

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-05 Thread Nikos Yiotis
Hi, re-read your first post and commented out the wx 32-bit stuff #SET(wxWidgets_USE_LIBS base core gl net) #FIND_PACKAGE(wxWidgets) let's find out.. Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35330#35330

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-05 Thread Nikos Yiotis
OK, now the only catch is to disable example_osgviewerQT.. How? It does not appear in the CMakeLists Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35340#35340 ___ osg-users mailing

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-04 Thread Stephan Huber
Hi, Am 04.01.11 01:06, schrieb Nikos Yiotis: [i]Warning: Could not find plugin to read objects from file Images/land_shallow_topo_2048.jpg. View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows. Viewer::realize() - failed to set up any

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-04 Thread Nikos Yiotis
Hi, I thought OSG_NOTIFY_LEVEL was a cmake flag not an env. flag. So I built source from scratch, generating xcode.proj and not makefile this time. I set OSG_WINDOWING_SYSTEM to Cocoa (from Carbon) OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX to imageio (from quicktime) and it builds, although I get

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-04 Thread Nikos Yiotis
I ran OSG_NOTIFY_LEVEL=debug through a script, but my echo $ENV_PATH still appears blank. How can I verify that it is set? Again, all set with PATH, DYLB_PATH, etc. Cheers, Nikos -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35313#35313

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-04 Thread Ulrich Hertlein
Hi Nikos, regarding osglogo not being found, it is built as part of the examples, so BUILD_OSG_EXAMPLES must be on in cmake. I'm building on 10.6.5 with Makefiles (using gcc 4.2.1) and set the following in cmake: BUILD_OSG_APPLICATIONS=ON BUILD_OSG_EXAMPLES=ON CMAKE_OS_ARCHITECTURES=x86_64

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2011-01-03 Thread Nikos Yiotis
Hi, while my earlier built was successful ([i]osgversion[/i] outputs [i]OpenSceneGraph Library 2.8.3 [/i]) the [i]osglogo[/i] fails. I get: [i]Warning: Could not find plugin to read objects from file Images/land_shallow_topo_2048.jpg. View::setUpViewAcrossAllScreens() : Error, no

Re: [osg-users] [build] cannot build osg on mac os x 10.6.5 with gcc version 4.2.1

2010-11-29 Thread Nikos Yiotis
Hi Ulrike, Thanks! a 64-bit flag was enough (it also removes benign warnings from the cmake 32-bit built). I don't really get the mess with 64/32 versions from macports once snow leopard showed up, but that's a long (and another) story.. Cheers, Nikos -- Read this topic