Re: [osg-users] How can I use glHint() in OSG 1.2?

2007-12-20 Thread Robert Osfield
On Dec 20, 2007 3:02 AM, litingbaotou [EMAIL PROTECTED] wrote: Hi Litingbaotou, On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote: I would like to use glHint() to smooth lines and polygons in my scene. Not like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I

Re: [osg-users] How can I use glHint() in OSG 1.2?

2007-12-19 Thread Robert Osfield
Hi Litingbaotou, On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote: I would like to use glHint() to smooth lines and polygons in my scene. Not like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no idea how to use it. I also tried MultiSample, but it doesn't help.

Re: [osg-users] How can I use glHint() in OSG 1.2?

2007-12-19 Thread litingbaotou
Hi Litingbaotou, On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote: I would like to use glHint() to smooth lines and polygons in my scene. Not like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no idea how to use it. I also tried MultiSample, but it doesn't