On Dec 20, 2007 3:02 AM, litingbaotou [EMAIL PROTECTED] wrote:
Hi Litingbaotou,
On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote:
I would like to use glHint() to smooth lines and polygons in my scene.
Not
like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I
Hi Litingbaotou,
On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote:
I would like to use glHint() to smooth lines and polygons in my scene. Not
like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no
idea how to use it. I also tried MultiSample, but it doesn't help.
Hi Litingbaotou,
On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote:
I would like to use glHint() to smooth lines and polygons in my scene. Not
like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no
idea how to use it. I also tried MultiSample, but it doesn't
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