Re: [osg-users] Image brightness using osg::DrawPixels and polygon texture rendering

2011-02-16 Thread Jason Daly
On 02/16/2011 10:44 AM, Eric Sokolowsky wrote: Hello, Does anyone have suggestions on getting the textured version brighter, hopefully as bright as the DrawPixels version? The textured version is probably getting dimmer because of the linear magnification filter. Since your background is

Re: [osg-users] Image brightness using osg::DrawPixels and polygon texture rendering

2011-02-16 Thread Chuck Seberino
Eric, You should look at your TexEnv parameters. Use something like DECAL or REPLACE. Looks like you are using the default, which is MODULATE, which takes into account the color of the polygon with the texture. Of course these modes (DECAL,REPLACE) will disable any lighting that is going

Re: [osg-users] Image brightness using osg::DrawPixels and polygon texture rendering

2011-02-16 Thread Eric Sokolowsky
On Wed, Feb 16, 2011 at 4:12 PM, Chuck Seberino seber...@energid.orgwrote: You should look at your TexEnv parameters. Use something like DECAL or REPLACE. Looks like you are using the default, which is MODULATE, which takes into account the color of the polygon with the texture. Of course