Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-15 Thread Kirill Serebtiakov
Ok.After brief reflection, I decided that the problem with x64 was because i've tried to compile it like x86 Application (yes,my bad). x86 was because i've changed Environment variable and didn't reboot my system, so when it tried to compile project, it used .dll files from x64 bin folder, that

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Jean-Sébastien Guay
Hello Kirill, Project - Properties - General - Character Set - Use Multi-Byte Character Set I think this is your mistake, I have never had to set this, and I believe it creates incompatible binaries. Meaning if the OSG libs were not compiled using multi-byte character set, and you try

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Chris 'Xenon' Hanson
On 1/12/2012 9:26 AM, Jean-Sébastien Guay wrote: Hello Kirill, Project - Properties - General - Character Set - Use Multi-Byte Character Set I think this is your mistake, I have never had to set this, and I believe it creates incompatible binaries. Meaning if the OSG libs were not

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Kirill Serebtiakov
Jean-Sébastien Guay wrote: Project - Properties - General - Character Set - Use Multi-Byte Character Set I think this is your mistake Nope...First time tried with unicode.Then i've found OsgInstallationOnWindows.rar which have .txt instructions (How to run OpenSceneGraph

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Mourad Boufarguine
Hi, Are you building your project in 64bit too ? Mourad ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Kirill Serebtiakov
bouffa wrote: Hi, Are you building your project in 64bit too ? No, i've triead to build it using x64 and x86 OSG. Similar mistakes. But I'll check just in case. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44786#44786

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Chris 'Xenon' Hanson
On 1/12/2012 10:25 AM, Kirill Serebtiakov wrote: No, i've triead to build it using x64 and x86 OSG. Similar mistakes. But I'll check just in case. You can turn on linker debgging in VC++ so it tells you exactly what it is searching for, and where it is searching. Usually if you compare the

Re: [osg-users] Installation Problems.VS10 - unresolved external symbol

2012-01-12 Thread Kirill Serebtiakov
bouffa wrote: Are you building your project in 64bit too ? Yeah...my bad, you were rigth. That was a reason for x64 OSG. Just change project to x64 and it started work. But still...i had the same errors with x86 OSG (im sure i cheked with both versions 3.0.12.8.5). Well need some time