Hi ?? Could you please sign the name you wish to be addressed as.
As for your attempt at making your scene white, the problem is that
you are disabling lighting, and in OpenGL the glMaterial has no effect
when lighting is disabled, in this case only OpenGL vertex colours and
textures effect the
osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Removing colors and lighing from model?
Hi ?? Could you please sign the name you wish to be addressed as.
As for your attempt at making your scene white, the problem is that
you are disabling lighting, and in OpenGL the glMaterial has
Hi Sam,
On Mon, Aug 4, 2008 at 10:56 AM, Sam [EMAIL PROTECTED] wrote:
I hope there will be a name now, otherwise call me Sam :)
Yep, name came through thanks. Named posts help keep an informal and
friendly atmosphere on the list ;-)
The funny thing is that disabling light worked before on
LIGHTING ON:
xxx-getOrCreateStateSet()-setMode(GL_LIGHTING,osg::StateAttribute::ON |
osg::StateAttribute::OVERRIDE);
LIGHTING OFF:
xxx-getOrCreateStateSet()-setMode(GL_LIGHTING,osg::StateAttribute::OFF |
osg::StateAttribute::OVERRIDE);
04.08.08, 16:18, Robert Osfield [EMAIL PROTECTED]:
Hi
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