Hi,
Is linear gradient color supported by osgnvpr ?
Thank you!
Cheers,
Serkan
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Hello,
On Thu, Jan 17, 2013 at 4:15 AM, Lv Qing donlvq...@msn.com wrote:
Hi,
I have changed my graphics card from GTX260 to Quadro FX 370 .
Recently I find my app sometimes crashed as below:
in free() from /lib/libc.so.6
Hi Preet,
that worked a treat! I now have the statistics text workong on ES2 for my app!
Thank you!
Cheers,
Paul
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Hi,
Thank both of you.Your replays are very professional .I will try Valgrind to
check the code.
Thank you!
Cheers,
Lv
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Hi Robert,
thanks a lot for your reply and sorry for my late answer. You were completely
right regarding the seg faults: I was not careful enough but now the problem
seems to be solved. Nevertheless, I was more wondering what the best way to
switch from a forward to an inverse kinematic chain
On 01/17/2013 03:57 AM, Serkan Ozkaymak wrote:
Hi,
Is linear gradient color supported by osgnvpr ?
This is easy to do, but I don't know if I got around to doing it quite
yet. Hit me up on googletalk if you need to know more.
Thank you!
Cheers,
Serkan
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First Call for papers [paper deadline 15 Feb 2013]
Summer Computer Simulation Conference 2013 (SCSC'13)
Computer Graphics for Simulation Paper Track
7-10 July 2013 at The Fairmont Royal York, Toronto, ON, Canada
This track is a part of SCSC'13 which is co-located with 2 other conferences
Hi,
When I cmake the osg source under Linux,it seems to bulid the release
version by default.Just want to know how to bulid the debug version :)
...
Thank you!
Cheers,
Lv
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