[osg-users] RenderBin vs. SlaveCamera

2017-08-03 Thread Werner Modenbach
Hi all, I'm restructuring my project because I want to implement some multi pass effects. I have some problems understanding the different approaches for example when creating HUD displays. The approach I used so far is attaching a SlaveCamera and puttung it in PostRender pass. On the other

Re: [osg-users] RenderBin vs. SlaveCamera

2017-08-03 Thread tianzjyh
hi Modenbach, My approach is to use a separate camera(not a slave camera) different with the main camera, and add it to the root node. In my opinion, there is little difference between these different approaches, since they will all be treated as elements in scene graph and state graph.

Re: [osg-users] memory issue about x-windows in Linux

2017-08-03 Thread Alberto Luaces
"Lv Qing" writes: > Hi, >I know it is not be an osg problem. Just want to know anyone here may met > the same problem. >We use reahat linux 6.5 to run our osg app .The desktop is kde4.3.4. . > After 7 to 20 days,we found the X-windows Process (X) suddenly took all > of system's