Hi,
I'm displaying icons over the terrain as billboards (always facing the
user). These icons represent structures and landmarks (hydroelectric dams,
national parks, mountain peaks, mining projects...), so I'll load some tens
of thousands of them, and show some hundred or a few thousand at a
Hi Community, Robert,
I am working with the latest from the trunk and I see older coder which
uses #pragmatic shaders is no longer working as it should - and it was
working ok just can not recall the OSG version. Here is how I use the
#pragmatic shaders:
in the shader:
#pragma import_defines
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