[osg-users] osgDotNet and exceptions

2007-11-18 Thread Christoffer Markusson
Hi, I'm using osgDotNet in a Visual Studio project and are getting lots of exceptions thrown when running a release build of this project. The exceptions seems to happen at random but are always caused by calls to osg methods. Typically the error message is tried to read or write write

Re: [osg-users] vsync (was: OSG CPU usage)

2007-11-18 Thread Ákos Maróy
Robert Osfield wrote: As long as vsync is on, as it should almost should be then the CPU load shouldn't be overwhelming with a standard frame loop. you mentioned vsync several times in this discussion. can you elaborate, how this is turned on? I understand what you're saying is that there's a

[osg-users] Issue on blur test

2007-11-18 Thread Christian Heine
Hello, actually i try to integrate a blur shader to my test scene. To realize this I've implemented a small scene with a dot3 textured quad (done by a shader). This scene is rendered to a texture oriented on the distortion example. This works fine, but when i bind the secondary blur shader on

[osg-users] Collada dae plugin

2007-11-18 Thread Andreas Goebel
Hello, I have built the dae-plugin on Windows with vc express as described in the wiki (i.e. changed cmakelists.txt), though I didn´t build collada myself. When I now run a program (with OSG_NOTIFY_LEVEL=debug), i see that it fails to load the plugin. I guess that I am missing some dlls or

Re: [osg-users] Collada dae plugin

2007-11-18 Thread Andreas Goebel
Gordon Tomlinson schrieb: It might help diagnose the problem if you actually list or copy/paste the missing dlls error messages etc in your request for help, without those details its hard to say what the issue may be When the osg loads a plugin and this plugin needs other dlls there are

Re: [osg-users] Collada dae plugin

2007-11-18 Thread Gordon Tomlinson
It might help diagnose the problem if you actually list or copy/paste the missing dlls error messages etc in your request for help, without those details its hard to say what the issue may be __ Gordon Tomlinson Email : [EMAIL PROTECTED]

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Gordon Tomlinson
Answering my own question on unc looks like \\SomeMachine\somedir\somefile.dae needs to be /SomeMachine/somedir/somefile.dae Accorind to http://www.collada.org/mediawiki/index.php/Using_URIs_in_COLLADA __ Gordon Tomlinson Email

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Roger James
Gordon, You beat me to it I have been doing a lot debugging of the collada stuff over the last few days and knew I had seen that reference somewhere. Robert, Andy and others, the general syntax for plugins is to accept local system filenames, but the dae plugin internally just assumes these are

[osg-users] OT: Visual Studio stupid memory dumps work around

2007-11-18 Thread Gordon Tomlinson
For those who get caught the the silly memory dump when in debug mode in visual studio under windoze Add the following to we you would normally exit your program TerminateProcess( GetCurrentProcess(), 0); Your app will now exit nice and quickly and nor silly memory dumps Best

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Gordon Tomlinson
Hi Roger I cannot seem to get a URI that will load of a network location, I have tried /SomeMachine/somedir/somefile.dae and file:/SomeMachine/somedir/somefile.dae and variations but cannot load I just get a file note found while it works locally Can you load of a networked file ?

Re: [osg-users] Collada plugin DAE flaws

2007-11-18 Thread Roger James
-Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Gordon Tomlinson Sent: 18 November 2007 19:17 To: 'OpenSceneGraph Users' Subject: Re: [osg-users] Collada plugin DAE flaws Hi Roger I cannot seem to get a URI that will load of a

[osg-users] extracting silhouette edges

2007-11-18 Thread Crni Gorac
Anyone having a pointer to some code employing OccluderGeometry class from osgShadow to extract silhouette edges from a given node of OSG graph? The class documentation is lacking; I tried to read the source too, and I strongly suspect it could be done but, well, I don't get it... Thanks.

Re: [osg-users] OT: Visual Studio stupid memory dumps work around

2007-11-18 Thread Wojciech Lewandowski
Thats a Fantastic news ;-) I tried exit() and abort() without success. Thanks, Wojtek Lewandowski -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Gordon Tomlinson Sent: Sunday, November 18, 2007 8:13 PM To: osg-users@lists.openscenegraph.org

Re: [osg-users] vsync (was: OSG CPU usage)

2007-11-18 Thread Paul Martz
Robert Osfield wrote: As long as vsync is on, as it should almost should be then the CPU load shouldn't be overwhelming with a standard frame loop. you mentioned vsync several times in this discussion. can you elaborate, how this is turned on? Vsync is usually on by default, can be

[osg-users] osgdem produces strips

2007-11-18 Thread ümit uzun
Hi All; I have tried to make *.osga database with osgdem command but database produces a stripted diffuse picture on the screen! Why is it happen? I read the introduction to making a database from http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem and try this! I

[osg-users] osgdem produces strips

2007-11-18 Thread ümit uzun
Hi All; I have tried to make *.osga database with osgdem command but database produces a stripted diffuse picture on the screen! Why is it happen? I read the introduction to making a database from http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem and try this! I

[osg-users] osgdem produces strips

2007-11-18 Thread ümit uzun
Hi All; I have tried to make *.osga database with osgdem command but database produces a stripted diffuse picture on the screen! Why is it happen? I read the introduction to making a database from http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem and try this! I

[osg-users] osgdem produces strips

2007-11-18 Thread ümit uzun
Hi All; I have tried to make *.osga database with osgdem command but database produces a stripted diffuse picture on the screen! Why is it happen? I read the introduction to making a database from http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/osgdem and try this! I

[osg-users] Documentation osgParticle::PrecipitationEffect?

2007-11-18 Thread Raymond de Vries
Hi everyone, I am looking for documentation about the PrecipitationEffect but could not find it in the books nor on the website. Does anyone have background information that is used for the implementation? Thanks a lot. cheers, Raymond ___