Robert Osfield wrote:
> As long as vsync is on, as it should almost should be then the CPU
> load shouldn't be overwhelming with a standard frame loop.

you mentioned vsync several times in this discussion. can you elaborate,
how this is turned on?

I understand what you're saying is that there's a fixed rate (say 60Hz),
and the rendering engine would only generate new frames at this rate.
thus not 'all the time when it's idle', but basically wait for the next
'tick' that comes at 60Hz, and then render.

do I understand correct?


Akos

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