I tried changing both LOD and Eye point but it didn't work.
As an after thought i opened task manager to monitor the memory consumption of
osgviewer and then loaded the txp file. There was no increase in memory
consumption which was a bit disappointing.
Then i opened another simpler txp and
By digging some more I found an old forum message that answers my question, so
please disregard my request.
http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg16202.html
Cheers, Martin
--
Read this topic online here:
Hi S.,
Months? are you having problems with svn for months? That changes
everything, I'm still having troubles to find out what could be
happening, it's a weird error that could be from Apache, Apr,
Subversion... and there is no much info in the logs. But I'm working
on it.
JL.
On Wed, Jul
On 28/07/09 8:37 PM, Paul Martz wrote:
Hi JL-- This problem is not limited to TortoiseSVN on Windows. I see the same
thing when I try to svn checkout on OS X.
I didn't have any problems with OS X (update) or Linux (checkout) today or over the last
few days.
/ulrich
Hello,
I am having thit same error when trying to use OSG svn through a
corporate proxy.
Just 2 cents of info.
cheers,
Marcus
On Wed, Jul 29, 2009 at 10:08 AM, Jose Luis
Hidalgojoseluis.hida...@gmail.com wrote:
Hi S.,
Months? are you having problems with svn for months? That changes
Hi All,
Could you try again? I've changed some apache timeouts (there were
too short), and now I can make checkouts with no dropped connections.
TortoiseSVN makes long pauses during the communication with the
server, that's why we have more troubles with it than with other svn
clients.
I hope
Hello,
I'm new to OSG and WPF (though I've read quite a view tutorials the past 2
weeks) so I hope I don't ask too many stupid questions :)
Task
I have to program something very similar to a CAD-program. The program should
be able to load files (stl-files) and you should be able to manipulate
Hi there,
I finally got around to implementing this functionality (!!) - it works great
with osg as the target format, but with ive the getReaderWriteForExtension
call returns null.
I assume I am missing an environment variable or something and the OSG cannot
find the correct plugin? For
Hello,
I would like create a Image. I read the mail osg Image data in the
archive of the mailing list. And I try it:
const long size = width*height*3;
unsigned char* data = (unsigned char*)calloc(size, sizeof(unsigned char));
for(long i=0; i size ; i+= 3)
{
data[i] = 1;//red
Martin,
I think you want this:
data[i] = 255;//red
David
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Year! That is right. I feel awful about this mistake.
First I try GL_FLOAT and I forget to change the value from 1 to 255.
Thanks for your help.
Martin
Am 29.07.2009 11:39, schrieb David Spilling:
Martin,
I think you want this:
data[i] = 255;//red
David
I have the latest binary of Cmake, and this is a larger version of the image)
[Image: http://i16.photobucket.com/albums/b15/Th3Flyboy/issue.jpg ]
as far as the dependencies goes, it doesn't even get me that far to ask for
that
Peter
--
Read this topic online here:
Hi all,
I will time to explain my problem clearly this time :)
I use osg::View::computeIntersections to get the picked node.
When a node is picket, i apply a shader effect.
The select effect is done by a class SelectEffect wich inherate of
osgFX::Effect.
To apply the select effect i insert a
Hi All,
Using osg 2.8, it seems that the optimizer option COMBINE_ADJACENT_LODS
doesn't take care of LOD rangemode.
LOD children with rangemode PIXEL_SIZE_ON_SCREEN are merged in a LOD
with rangemode DISTANCE_FROM_EYE_POINT.
Regards,
--
Fabien
Martin,
And for the second question, yes, you can use 16 bits per channel.
GL_UNSIGNED_BYTE means 8 bits per channel, so GL_UNSIGNED_SHORT is for 16
bits.
Mourad
2009/7/29 Martin Großer grosser.mar...@gmx.de
Year! That is right. I feel awful about this mistake.
First I try GL_FLOAT and I
Hello Mourad,
ok, I can change it to GL_UNSIGNED_SHORT and I can change the internal
pixel format to GL_RGB16, but the data value is a pointer to a unsigned
char. Unsigned char is also 8 bit and not 16 bit?
Here the changed version:
const long size = width*height*3;
unsigned char* data =
To clarify this problem,
I have checked my environment variables and added the plugins directory to
PATH, I also was missing zlib1.dll which I have copied to the bin directory.
Now when I go to the command prompt and type
osgconv --format ive
it comes back with a ReaderWriter for the IVE
Hi,
seems like the 5 posts above should be in a new topic ^^;
Addition to my post: I got the osgNETDemo running, but still its WindowsForms
and not WPF, so I'd still be happy about any advise /help someone could give me
:)
--
Read this topic online here:
Hi Martin,
You can capsulate the OSG-stuff in an ActiveX component also. Even though I
don't like COM technology, it may be useful in some cases. Please be careful
about singletons and module globals.
Can
2009/7/29 Martin Fleck eladamri...@hotmail.com
Hello,
I'm new to OSG and WPF (though
Hi Martin,
From memory (I've worked with WPF before), each WPF control has at its root
an HWND handle, which is what the osgDotNet demo uses to bind the open scene
graph to the Windows forms control.
So I think if you substitute the HWND handle with the WPF HWND the osgDotNet
stuff should work.
Hi All.
the following link might be of some help
http://www.codeproject.com/KB/WPF/WPFOpenGL.aspx
Regards
Sergey
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Hi Jeff,
I can't help you with your C++/CLI MDI issues, but this one I can answer.
On another topic, I recently downloaded some OSG2.8.1 dlls and the dll
names are all prefixed with osg55-. What's that all about?
This was done around OSG 2.2-time, in order to avoid DLL hell. It
effectively
Hi Peter,
as far as the dependencies goes, it doesn't even get me that far to ask for
that
Don't show the advanced options, that's just noise and doesn't relate to
your current problem.
If you just check what values it gives for the OSG libraries, and if
they're not right fix them
Hello Martin,
This is totally unrelated to your question: Please don't reply to an
existing message when you want to start a new thread of discussion.
Please start a new message instead. If you don't want to type the
mailing list address (as I suspect that's the main reason people keep
doing
Hello everyone, thank you for your replies :)
@Sergey: Thank you but I've tried exactly that, but the problem is that I want
to integrate the window in the WPF-application and not open another window :(
@Andrew: If I'm not wrong WPF uses only one HWND for the whole application. I
guess that is
Hi Again,
Please check out osgActiveX. You'll see that viewer is capsulated as an MFC
ActiveX control.
Regards,
Can
2009/7/29 Martin Fleck eladamri...@hotmail.com
Hello everyone, thank you for your replies :)
@Sergey: Thank you but I've tried exactly that, but the problem is that I
want
Hi Jose,
Months? are you having problems with svn for months?
Yes, in differing messages.
That changes
everything, I'm still having troubles to find out what could be
happening, it's a weird error that could be from Apache, Apr,
Subversion... and there is no much info in the logs. But I'm
Rather I would do this :
const long size = width*height*3;
unsigned short* data = (unsigned short*)calloc(size, sizeof(unsigned
short));
for(long i=0; i size ; i+= 3)
{
data[i] = 65535;//red
data[i+1] = 0;//green
data[i+2] = 0;//blue
}
// image
Jose Luis Hidalgo wrote:
Could you try again? I've changed some apache timeouts (there were
too short), and now I can make checkouts with no dropped connections.
It goes longer until the error, 45 seconds, 100 seconds the last time I
stared at it counting... This time as I write this,
Hello,
I have make a new message, because I replied another message and it was
not so good. I hope this is ok.
Ok, back to my problem.
Mourad thanks for your help. I try it and it seems that I lose the half
image information. When I have a image 12 x 12 I get a image 6x6. I
think the
Martin Großer wrote:
Hello,
I have make a new message, because I replied another message and it
was not so good. I hope this is ok.
Ok, back to my problem.
Mourad thanks for your help. I try it and it seems that I lose the
half image information. When I have a image 12 x 12 I get a image
Hi there,
Given a single object in my scene graph defined by the hierachy
PositionAttitudeTransform (x1)
|
Geode (x1)
|
Geometry (x1)
|
Drawables (x Many)
Is there a simple way to determine if a point location is inside the geometry,
taking into account transforms applied by the PAT?
Hi,
We've encountered several times a random deadlock that would happen when
starting our application. After some playing around, we've identified
the problem to be quite a subtle one.
Here is what's happening. When osg.dll (in our case the full name is
osg59-osgd.dll) gets loaded, it
Colin Knowles wrote:
Hi,
I have a large hi res globe which I've built showing 250 odd kms of river
with 30cm resolution terrain and 20cm imagery - I've been asked to mod the
texture so that it shows an increase in the level of the river.
For small areas I typically create a contour polygon
Hi Tanguy,
We've encountered several times a random deadlock that would happen when
starting our application. After some playing around, we've identified
the problem to be quite a subtle one.
What you're describing makes sense in some way, but I have two questions:
1. Why have there not been
Could you try again? I've changed some apache timeouts (there were
too short), and now I can make checkouts with no dropped connections.
It goes longer until the error, 45 seconds, 100 seconds the last time
I stared at it counting... This time as I write this, it has gone,
oops, there
Hi J-S,
Your questions are quite legitimate. I'll try to answer them to my best
knowledge.
1.
The DllMain problem is quite well documented (cf. the MSDN links from my
previous post). The thing is that an illegal use of DllMain is quite similar to
a race condition. Most of the time,
Hi Chris,
Thanks for the offer , currently I use global mapper to crunch raster
everything - and love it. But I dont have the $$ right now to buy the latest 64
bit version they have released (spent a small fortune on a new I7 to build
globes quickly instead)
I'll keep hunting around.
Cheers,
One way might be something along the lines of
1) use the boudingspehere of PAT to see if you point is with in the
bounding sphere if its not then stop/bail ( you will have to transform
the sphere by the pat transforms etc)
2) Iterate over each drawables boundling box ( transfromed by applying
Tanguy Fautre wrote on Wednesday, July 29, 2009 12:37 PM:
The DllMain problem is quite well documented (cf. the MSDN links from my
previous post). The thing is that an illegal use of DllMain is quite similar
to a race condition. Most of the time, everything just seems to work. Our
application
Hello,
I've made an OpenGL application of considerable size and now I am exploring
possibilities to display its results on a stereoscopic wall. Particularly, I
will be let to try this on a VR system that is in possession of Technical
University Sofia, in Bulgaria.
As the machine they use a
Hello,
I am having a similar problem of the textures not appearing when I upgraded to
osg 2.8.2.
I tried looking at the files but I was unable to find the line you said to
modify. I used the Collada Next Gen exporter in 3D Studio Max 2008 to export my
models. The specific line I get when
Is it fair to say that the Draw time in the OSG stats measures the time needed
to sort and call the display lists of the Geometry nodes obtained by the Cull
stage and make the other frame rendering related OpenGL calls? And GPU time is
the time that the GPU spends rendering the geometry
Michael Angelkovich wrote:
Hello,
I've made an OpenGL application of considerable size and now I am exploring
possibilities to display its results on a stereoscopic wall. Particularly, I
will be let to try this on a VR system that is in possession of Technical
University Sofia, in Bulgaria.
Hi,
Just out of curiosity, have you tried another SVN client... ?I will
try to look futher on the timeout thing that looks like the one to
blame... but tomorrow.
JL.
On Wed, Jul 29, 2009 at 7:29 PM, S Andreasonsandrea...@gmail.com wrote:
Could you try again? I've changed some apache
Hi Martin.
but the problem is that I want to integrate the window in the
WPF-application and not open another window :(
take a closer look at OpenGLUserControl.h - it is a control with HWND for
WPF.
Regards
Sergey
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