Hi Elliot,
I'm afraid I don't have time to go debug your application, I can try
and point you in the right direction, what you are doing is pretty
straight-forward and not something I would expect particular problems
with.
Transforming the LineSgment for the wand coordinates to the world
no news on this ?
i trying to build an osga file with osgarchive without success
osg version : 2.8.2
vpb : 0.9.10
i have to use these versions because i am using delta3d 2.4.0
the problem is that i can load only the first file in the archive
any help is welcome
--
Read this
Hi,
When I export a simple model without textures (cube, cylinder, ...) to the .obj
format, everything works. The material colors are as they should be.
However, when I add a simple texture on it, the model in my application is
displayed completely black. There are no errors during loading it.
On 11/12/2010 1:27 AM, Martin Großer wrote:
Hello,
I have been trying to use the osg::Light and osg::LightSource in my application
this week. The light source is a osg::Group and I would like to know what's
happen when I add a child node to this group? I don't know why the light source
must
Hi all,
In the past few months I saw that OSG was ported to iPhone and worked
well. It is also being prepared to be migrated to more mobile
platforms like Android and Symbian (e.g. a new OpenThreads
implementation with Qt). With these in mind, I'm now considering if we
could provide a
5 matches
Mail list logo