Hi,
I am very new to CUDA and OSG, please accept my apologies if this is a stupid
questions. I am trying to build SPH algorithm using Cuda to calculate the
particle forces and update its position. I would like to ask is there a way in
Cuda to pass the position array to OSG without doing a
Hi,
I'm having trouble getting my AutoTransforms to start Autotransforming. For
some reason I need to manually resize my GLWidget before they start
Autotransforming.
The autotransforms are used to display labels (made of lines) that always face
the same direction in part of a HUD cross axes
Nevermind, I figured it out, It was due to programmatically setting my main
cameras setViewMatrixAsLookAt in some other code just after adding the
autoTransforms.
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43512#43512
3 matches
Mail list logo