Hi,

I am very new to CUDA and OSG, please accept my apologies if this is a stupid 
questions. I am trying to build SPH algorithm using Cuda to calculate the 
particle forces and update its position. I would like to ask is there a way in 
Cuda to pass the position array to OSG without doing a  
"cudaMemcpyDeviceToHost" operation on every loop? 

Is there some special function in OSG that directly integrated into CUDA?

I have a CPU loop for CUDA kernel, and I have another CPU loop for OSG. When 
the OSG need the graphics update, it send a flag to CUDA reqesting for new 
position array. Is this the right way to do it?

Thank you very much in advance. I really appreciate your effort.

Cheers,
Brian

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