Re: [osg-users] Serialization of osg::Image data into OSGT

2013-07-10 Thread Johannes Scholz
Hi, It might be interesting other models seems to be saved and loaded without problems into OSGT including texture data. I've tested it with the OSG-Data clock.osgt, for example. But actually I didn't yet get the difference. Thank you! Cheers, Johannes -- Read this topic

Re: [osg-users] qmlosg (QtQuick + osg integration)

2013-07-10 Thread Riccardo Corsi
Hi René, sorry I forgot to reply my own thread when I found the solution. I was simply missing a glFlush() call after rendering the osg frame in its own gl context! I still haven't update the code on github, will do it tonight. Cheers, ricky On Fri, Jul 5, 2013 at 10:19 AM, René Schmitz

Re: [osg-users] Serialization of osg::Image data into OSGT

2013-07-10 Thread Sebastian Messerschmidt
Hi, I have some objections. The textual format in my understanding is for portability and debugging. Texture data can be saved as reference to a file, so textures are included but not as a BLOB. I simply do not like the idea of scrolling through a 100Mb textfile looking for some stateset when

Re: [osg-users] Serialization of osg::Image data into OSGT

2013-07-10 Thread Johannes Scholz
Hi Sebastian, I get your points. The situation we come from is: We have Image data that is produced during application runtime that never existed on disk separately. So our osg::Image has no filename defined. So we decided to inline the data rather than pushing them to disk. When writing our

[osg-users] Two weeks until the SIGGRAPH OSG BOF

2013-07-10 Thread John Richardson
Hello, Two weeks until the SIGGRAPH OSG BOF. Robert will be presenting via Google Hangouts [video chat]. There are still all physical slots available. Note: If people wish to present remotely, since we will have Google hangouts at the BOF, let me know. Also, if there are some

Re: [osg-users] Android osgAndroidExampleGLES2 compiler errors

2013-07-10 Thread John Moore
Jordi Torres wrote: Hi, This bug is fixed in recent versions. So try the svn trunk. Cheers El 09/07/2013 18:16, John Moore () escribió: Jorge Izquierdo Ciges wrote: The message its pretty clear: couldn't load osgNativeLib: findLibrary returned null Probably

[osg-users] OpenSceneGraph Oculus Rift integration

2013-07-10 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, If someone is interested in using Oculus Rift with OSG, there is a first shot at a nodekit with an example on Github: https://github.com/bjornblissing/osgoculusviewer We have been working on this together with Björn Blissing from the Swedish

Re: [osg-users] Crash in LightSpacePerspectiveShadowMap

2013-07-10 Thread Wojciech Lewandowski
Hi Jan, This looks like interesting problem to debug ;-P but unfortunately I am really swamped. At least for month if not more. My hypothesis: ConvexPolyhedron is bascially a frustum sculpted into convex volume which is build from many cuts by various planes defined by scene bounding boxes, main