I think a key issue with OpenGL 3 was that it implemented Cool New Stuff, but
froze out people from integrating that with the code they'd already written.
OpenGL NG seems to be about just more efficient access to and control of the
same old stuff.
If there is any new stuff, then for a while, I
Hi,
it appears that only the 2015.1 AutoDesk FBX SDK is compatible with Visual
Studio
2013. The current OSG FBX plugin builds either against the 2014.1 or the
2013.1 SDK
versions.
Has anyone succeeded using the 2015.1 SDK version with VS 2013?
Christian
Hi,
Is there any way to specify the order that your event handlers / camera
manipulator will see events? In my application, under certain circumstances, I
want to override the default left-click behavior from camera manipulation to
something else.
Thank you!
Cheers,
Nick
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