To clarify, the issues arise not in building freetype but in building the
freetype plugin. The OSG FindFreetype.cmake module has two issues:
1. The debug library is named freetyped.lib (not freetype.lib) and the NAMES
variable doesn't have freetyped so it isn't found in a debug build. (This is
Hi Robert,
If we do this in FindFreetype.cmake it will prevent us from using CMake's
version (once the patch goes in). So that means doing it in the CMakeLists.txt
for the freetype plugin. Anyway, I don't know enough CMake to find another
package's dependencies (something with pkg_config
Hi Robert,
Sorry for the delay -- it took a few go-rounds to get this in the shape that
CMake folks wanted it.
This is what I have submitted to CMake with a few necessary tweaks:
. Full copyright text that they require when not shipped with CMake
. include statement tweak to work when not
Well,
6 weeks plus a few days.
10 AM 27 JULY 2016. Anaheim Convention Center. In the happiest place on
Earth. Actually 500 meters away from Disneyland.
Note: HYPNOSIS, the only XML tag that really counts..:-)
Plenty of time slots for people to show off.
John
Hi,
Please do not hesitate to call me an idiot.. I thought I checked and rechecked
this...
It does help to have something such as the following tidbit of code:
Code:
#include
I feel shame. :-*
Thank you!
Cheers,
Dave
--
Read this topic online here:
Hi,
This is odd. I see a hole list of includes in include/osgUtil. I certainly see
the "missing classes" (e.g. Tessellator).
https://drive.google.com/open?id=0BzUf-8Ad-iIkd3BGQlZaUTkyQlU
However Visual studio does not recognize or compile successfully.
In the following image you'll see the
Hi,
Compiling master on msys2/mingw (gcc 5.3.0) gives these warnings:
Code:
D:/MINGW-packages/mingw-w64-openscenegraph-git/src/OpenSceneGraph/src/osgPlugins/zip/unzip.cpp:
In function 'int unzlocal_getShort(LUFILE*, uLong*)':
Hello!You can try binaries for MSVC2013 32/64 bit from "DaD's Project":http://dad.podsvirov.pro16:50, 7 june 2016 г., Shayne Tueller :Hi,Using VS2013, I'm trying to build OSG 3.2.1 with 64 bit. I downloaded what I think is the correct 3rdParty libs for 64 bit. However,
On 7 June 2016 at 10:17, Dave Sargrad wrote:
> Hi,
>
> Thanks for the fast responses.. I'll avoid linking in GLUT (it didnt seem
> right to use it, so I did leave it out).
You don't need to avoid anything, the Cmake build system will simply
not build the parts of the
Hi,
Thanks for the fast responses.. I'll avoid linking in GLUT (it didnt seem right
to use it, so I did leave it out).
I'll see if I can figure out why I am not seeing those visitors.
Thank you!
Cheers,
Dave
--
Read this topic online here:
It's fine to not have a wide range of 3rd party dependencies when
building the OSG. GLUT is only used in one of the examples -
osgviewerglut. This example only exists for reference for those still
daft enough to want to use as something as outdated as GLUT ;-) So
you are fine not have GLUT,
Hi Christian,
On 7 June 2016 at 09:31, Christian Buchner wrote:
> would anyone have an example for a render to texture with FBO with a fast
> read-back into CPU memory? This should be an example that does not block
> OpenSceneGraph's frame loop.
>
> The current code
Hi Bjorn,
I have just checked in a fix for these warnings.
Robert.
On 6 June 2016 at 22:28, Björn Blissing wrote:
> Hi,
>
> Tried compiling my own project with the latest master got some more warnings
> coming from included header files in OSG:
>
>
> Code:
>
Hi,
As an aside, I am wondering if this capability is missing because I failed to
connect some of the dependencies during CMAKE configure.
Note the following CMAKE configuration summary:
64 bit architecture detected
searching TIFF
Hi,
would anyone have an example for a render to texture with FBO with a fast
read-back into CPU memory? This should be an example that does not block
OpenSceneGraph's frame loop.
The current code I have uses the terribly slow glReadPixels data path.
Christian
Hi,
I'm wondering if the TriStripVisitor, and a few other such visitors that I've
seen referenced, are still within OSG. In my current build I see the smoothing
visitor, the culling visitor, the intersection visitor, the update visitor (and
a couple of other visitors).
I dont see the
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