Re: [osg-users] OpenSceneGraph-3.6 branch made, please test in prep for stable 3.6.0 release

2018-03-20 Thread Robert Osfield
Hi Alberto, On 20 March 2018 at 15:02, Alberto Luaces wrote: > Hi, it cross-compiles and runs the viewer (loading some obj and ive > files) just fine with mingw-64 on linux. Thanks for the testing. > By the way, is the CDash system still working? I haven't looked at the old CDash system, if it

Re: [osg-users] OpenSceneGraph-3.6 branch made, please test in prep for stable 3.6.0 release

2018-03-20 Thread Alberto Luaces
Hi, it cross-compiles and runs the viewer (loading some obj and ive files) just fine with mingw-64 on linux. By the way, is the CDash system still working? I was unable to find it, and maybe it is of use for this task. The CI available at github seems to be choking on the fact that OSG takes mor

Re: [osg-users] Problems with osgText::Text internal transformations and LineSegmentIntersector

2018-03-20 Thread Robert Osfield
Hi Brian, I checked into some fixes to osgText to improve the bounding box calculations, these will have been after 3.5.6. Could you try the OpenSceneGraph-3.6 branch as this is will be the source of the up coming 3.6.0 stable release and contains lots of fixes since 3.5.6. FYI, the whole 3.5.x s

[osg-users] Problems with osgText::Text internal transformations and LineSegmentIntersector

2018-03-20 Thread Brian Hutchison
Hi, When I use any of the following methods to reposition osgText::Text the picking fails when used with LineSegmentIntersector. Code: text->setPosition() // anything other than {0.0,0.0,0.0} text->setRotation() // anything other than osg::Quat(0.0, osg::Z_AXIS) text->setAlignment() // anythin

[osg-users] OpenSceneGraph-3.6 branch made, please test in prep for stable 3.6.0 release

2018-03-20 Thread Robert Osfield
Hi All, I have create a OpenSceneGraph-3.6 branch from master, this will now be the base for an up coming series of release candidates in prep for 3.6.0 stable release. With the creation of the OpenSceneGraph-3.6 branch we are now in a feature freeze for the 3.6.0, so further changes will be focu