Robert,
There are three different symbols, one is text plus pictures, the text is
different, the pictures are the same, one is the line symbol, and the other is
the surface symbol. The coordinates of the line symbol and the surface symbol
are irregular.
AnimationPathCallback mainly controls
How are the symbols represented in the scene graph and on screen? How many
different types of symbols do you have?
What are the dynamic aspects to the simulated objects, as you mention
AnimationPathCallback I presume you are animating a transform. Is this
just xyz translations?
I don't yet unde
Hi Robert,
The last few questions were too fragmented. I will introduce the needs of our
project. We need to read symbol information from the database and generate
symbols based on their coordinates, including text and geometry. The number of
these symbols is about several thousand to several.B
On Sun, 27 Dec 2020 at 01:01, 蔡少波 wrote:
>I have some problems encountered in the project to ask everyone.
>
As a general tip, it's best to post a single question per post so that the
threads that follow can remain focused on one topic rather than have
several topics all interleaved together
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