[osg-users] Simple moving map using CADRG data

2009-04-28 Thread Sullivan, Joseph (CDR)
Hello, I posted this earlier but it may have gotten lost in the shuffle... I'm interested in adding a moving map display to a simulation. (Something like an instructor operator station.) I understand GDAL can import CADRG data but I haven't found an easy way to use that data to create a moving m

Re: [osg-users] OSG and GDAL

2009-04-25 Thread Sullivan, Joseph (CDR)
Hello All, I might be missing something obvious here... Is there any easy way to use gdal's ability to import CADRG map data to create a basic moving map window in an osg application? Thanks much - best regards to the osg user community! -Joe ___ o

Re: [osg-users] Error: 'Debug Assertion Failure!'

2008-01-03 Thread Sullivan, Joseph (CDR)
This might be helpful under the general topic of loop structures for deleting elements from STL containers while avoiding invalidating iterators... http://blog.codedread.com/archives/2007/11/30/c-stl-safely-removing-items-from-a-container Happy New Year! -Joe F

Re: [osg-users] Instrument Panel rendering - interest? ideas?

2007-09-18 Thread Sullivan, Joseph (CDR)
gt; osg libraries. I have submitted code that decorates a CameraNode with a > border, but that was OSG 1.2. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Sullivan, > Joseph (CDR) > Sent: Monday, September 17, 2007 4:03 PM &

[osg-users] Instrument Panel rendering - interest? ideas?

2007-09-14 Thread Sullivan, Joseph (CDR)
Greetings, Over the last couple years we've worked on a few OSG/Delta3D projects that have included a rendered instrument panel. We have a pretty decent solution that currently hangs out as a Delta3D utility (dtUtil). Since it's mostly OSG code we're wondering if it wouldn't make more sense to

Re: [osg-users] Tutorials

2007-08-25 Thread Sullivan, Joseph (CDR)
and Smeenk > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Sullivan, Joseph (CDR) > Sent: donderdag 23 augustus 2007 0:39 > To: osg-users@lists.openscenegraph.org > Subject: Re: [osg-users] Tutorials > > Hey All, > Congrats and b

Re: [osg-users] Tutorials

2007-08-22 Thread Sullivan, Joseph (CDR)
Hey All, Congrats and big thanks to those that have been adding documentation! I've been largely away from OSG for a while, but the work looks mighty impressive. I think Robert's question about different users is the key. The examples are absolutely fantastic and work great for some, not so great