to fix the problem
would be appreciated.
Ernest Abbott
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want to learn C++ for 1 or 2 programs in
this project.
regards
Ernest Abbott
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isplays
Ernest,
Are you using osgDotNet wrappers? what version of OSG? what's the error you get
when trying to compile traits.inheritedWindowData = ... ? thanks -gw
On Wed, May 7, 2008 at 9:52 PM, Ernest Abbott <[EMAIL PROTECTED]> wrote:
Hi Glen,
Thanks for the link. I'd loo
isplays
Ernest,
Are you using osgDotNet wrappers? what version of OSG? what's the error you get
when trying to compile traits.inheritedWindowData = ... ? thanks -gw
On Wed, May 7, 2008 at 9:52 PM, Ernest Abbott <[EMAIL PROTECTED]> wrote:
Hi Glen,
Thanks for the link. I'd loo
the Traits of your new
graphics context:
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2007-November/004540.html
HTH -gw
On Tue, May 6, 2008 at 9:52 PM, Ernest Abbott <[EMAIL PROTECTED]> wrote:
I'm very very new to OSG. I'm writing in C# and have a l
le for the render object, which is
easily done. But I can't see where/how I can let OSG know what this handle is.
ie How can I pass the handle to OSG so that it renders within my window
control?
A bit of sample code would be of a great help.
regards
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