Hi,
Thank you for your pieces of advices Jean-Sébastian, but how coud I make it if
the variable that makes cloud effect is an Environment variable and this
variable is the father of the terrain?
Thank you again, and sorry for my silly questions...
Cheers,
Jose
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Hi,
When I use shadowedscene with shadowmap and clouds, clouds are a little black!
How can I delete this effect?
Thank you!!!
Cheers,
Jose
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http://forum.openscenegraph.org/viewtopic.php?p=30325#30325
Hi,
I would like to do a shader for a DTED terrain but I don't know the differences
that I have to pay attention between a shader for a DTED terrain and for a .ive
terrain. If you have two shaders that do the same thing but for differents
terrains, I would thank you a lot!
Thank you!
Cheers,
Hi,
I have a scene with weather(in this case with fog) but in the moment I apply a
light shader, the weather dissapears. Is there a possibility of having the
weather I had before?
Thank you!
Cheers,
Jose
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Hi,
Before all, I thank Nick and Jean-Sebastian for your pieces of advices.
What I try to do now, it's to apply ShadowMap to the SpotLight.
I use Delta3D for my initial program, and I have a shader for Spotlight in that
program. I've included the ShadowedScene of OpenSceneGraph and my goal now
Hi,
I'm trying to use the library osgShadow but when I use it, I have the shadow
effect in the sky too. I'd like to know how can I remove this effect.
Also, is it possible to use osgShadow for files .ive?
Thank you!
Cheers,
Perez
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Hi,
I'm working with a light (spotlight) concretely. I would like that this light
didn't go through walls. How can I obtain this effect?
Thank you!
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http://forum.openscenegraph.org/viewtopic.php?p=28747#28747
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