Re: [osg-users] Shadows, clouds...
Hi, Thank you for your pieces of advices Jean-Sébastian, but how coud I make it if the variable that makes cloud effect is an Environment variable and this variable is the father of the terrain? Thank you again, and sorry for my silly questions... Cheers, Jose -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30375#30375 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Shadows, clouds...
Hi, When I use shadowedscene with shadowmap and clouds, clouds are a little black! How can I delete this effect? Thank you!!! Cheers, Jose -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30325#30325 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] DTED terrain
Hi, I would like to do a shader for a DTED terrain but I don't know the differences that I have to pay attention between a shader for a DTED terrain and for a .ive terrain. If you have two shaders that do the same thing but for differents terrains, I would thank you a lot! Thank you! Cheers, Jose -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=30159#30159 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] problems with weather
Hi, I have a scene with weather(in this case with fog) but in the moment I apply a light shader, the weather dissapears. Is there a possibility of having the weather I had before? Thank you! Cheers, Jose -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29962#29962 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] light through walls
Hi, Before all, I thank Nick and Jean-Sebastian for your pieces of advices. What I try to do now, it's to apply ShadowMap to the SpotLight. I use Delta3D for my initial program, and I have a shader for Spotlight in that program. I've included the ShadowedScene of OpenSceneGraph and my goal now is syncronize my SpotLight with ShadowMaps. If I try to compile the two things, I don't have an unwanted effect. However, If I deactive the shader for the spotlight, I get a shader effect more or less wanted. Thank you! Cheers, Jose -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29725#29725 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OsgShadow
Hi, I'm trying to use the library osgShadow but when I use it, I have the shadow effect in the sky too. I'd like to know how can I remove this effect. Also, is it possible to use osgShadow for files .ive? Thank you! Cheers, Perez -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29668#29668 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] light through walls
Hi, I'm working with a light (spotlight) concretely. I would like that this light didn't go through walls. How can I obtain this effect? Thank you! -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28747#28747 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org