In my perception forums will be more scalable if the user community
grows, because you can not expect every member to follow all discussions
that are currently happening (or happened if you were on vacation for two
weeks).
Or you get a decent MUA. Getting an additional login AND having to
Hello.
on a technical project since the late 90's (I think the last one I used as a
That's because people are stupid? :)
Why should I have to commit an extra login on a web page and use a message
reader that is slower, less configurable and less integrated with my
desktop?
My mail user agent
Hi again, Robert!
Yes, I know it's a focus problem, just can't figure out what. There's no
problem when using FLTK, GLUT or SDL.
/Peter
On 2007-08-03 (Fri) 13:59, Robert Osfield wrote:
Hi Peter,
On 8/3/07, Peter Gebauer [EMAIL PROTECTED] wrote:
The mouse is working, the keyboard does
Ok, it's odd. Must be IceWM that is not behaving correctly. Thanks for
testing!
/Peter
On 2007-08-03 (Fri) 17:24, Robert Osfield wrote:
Hi Peter,
On 8/3/07, Peter Gebauer [EMAIL PROTECTED] wrote:
Yes, I know it's a focus problem, just can't figure out what. There's no
problem when
always required GLU.
Have you compiled the OSG before? Which versions?
Robert.
On 8/3/07, Peter Gebauer [EMAIL PROTECTED] wrote:
I tried building the latest SVN stuff and the build system complains
about a missing GL/glu.h.
The only Debian package providing glu.h is the libglu
parameters should I modify?
...by the way, each object has its own size that can differs a lot with
other objects, that is the problem with the default camera settings, because
it zoomes out to view everything...
Thanks. Best regards.
Alessandro
On 7/31/07, Peter Gebauer [EMAIL PROTECTED
Hello!
The spacebar event is simply setting the camera to the camera
manipulator's home position. It does not modify your scenegraph, although it
might appear that way. The home position is either calculated (default) or
set using an eye and center coordinate along with the definition of up.
might be to create a more formal space for
provision of tutorials, perhaps as part of osgforge.org such as a
tutorials.osgforger.org, or the main website. SVN might be a good way
of managing such tutorials too.
Robert.
On 7/27/07, Peter Gebauer [EMAIL PROTECTED] wrote:
Hello, Xu Bingli
Hello all!
The strange X focus/keyboard grab bug is still haunting me. I don't know if
it's in OSG or my X/WM setup, but only programs using OSG does this.
When the OSG program quits, it sometimes (most of the times) do not release
the focus/keyboard grab. It's as if there's a hidden X resource
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