Re: [osg-users] osgmaxexp problems

2012-02-01 Thread Seppo
Hi Laurens and Sergey, Thank for your answers, the problem was what Laurens brought up - I had compiled (recopiled osgexp also) with VC 2010. I recompiled all (including osg files) with 2008 and no more errors J Cheers, Seppo From: osg-users-boun...@lists.openscenegraph.org

Re: [osg-users] osgmaxexp problems

2012-01-30 Thread Seppo
that causes the problem anyway. Thanks, -Seppo From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Farshid Lashkari Sent: 26. tammikuuta 2012 20:02 To: OpenSceneGraph Users Subject: Re: [osg-users] osgmaxexp problems Hi Seppo

Re: [osg-users] osgmaxexp problems

2012-01-26 Thread Seppo
The problem with the using svn rev 236 remains, but about the others: animations needed sequence helper, and at material problem was not the submaterial, but raytrace-material within the submaterial. Hope this helps if someone is struggling with same problems. -Seppo From: osg-users

[osg-users] osgmaxexp problems

2012-01-24 Thread Seppo
? Also, how to get multi/sub materials exported correctly? It seems none of the submaterials exports. And third question, how to get keyframeless animations to get exported? -Seppo ___ osg-users mailing list osg-users

[osg-users] tutorial FindingNodes missing cpp

2010-05-14 Thread Seppo
Hi, The tutorial about FindingNodes http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/FindingNod es is missing the link to the cpp file, just above the list of class definition.. If possible could it be added there? Cheers, -Seppo

Re: [osg-users] OpenVRML include vrml97node.h missing

2010-04-22 Thread Seppo
Hi Jan, Thanks for the info! I got mixed up with OSG versions - I was first going to compile with 2.9 series but then took the new release of 2.8.3 .. Regards, Seppo -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org

[osg-users] OpenVRML include vrml97node.h missing

2010-04-22 Thread Seppo
anywhere.. where can I download correct openvrml distribution with those files/dirs? I found them not from openvrml.org nor the sourceforge one.. -Seppo ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org

[osg-users] how to scale whole scene with cameras etc

2010-02-23 Thread Seppo
sceneState->setMode(GL_NORMALIZE, osg::StateAttribute::ON); } -- Thanks for any help, Seppo ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] exporters

2009-07-15 Thread Seppo
Hi, What is the current differences, possibilities and no-can-do's of different exporters? Having an up-to-date list in one place could be nice, so if possible could different exporter developers or users answer to this message, adding to list their exporters state, and exporter users could a

Re: [osg-users] VRML testing call

2009-06-04 Thread Seppo
ypes.h(38) : error C2059: syntax error : 'string' 1>C:\ohj\openvrml-0.17.12\src\libopenvrml\openvrml/basetypes.h(38) : error C2146: syntax error : missing ';' before identifier 'color' The OpenVRML itself compiled fine, these errors came at OSG.. Any idea of the problem?

[osg-users] SpeedTree example

2008-08-23 Thread Seppo Laukkanen
how to get started? Thanks! Seppo ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] compiling 2.4 problems

2008-05-13 Thread Seppo Laukkanen
instead of objs? Thanks in advance! -Seppo ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] game like movement

2008-03-15 Thread Seppo
thanks for ÜMİT UZUN for your answer, I will try to look into those osghanglide and other examples for partial examples. Anyway if anyone knows an example (maybe outside of normal example package then) with much like this movement described here, please post here.. -Seppo -Original Message

[osg-users] game like movement

2008-03-14 Thread Seppo
Hi, How can I create a game-like moving? This means, that I can use mouse to look around and move with arrow keys - forward arrow key moving to direction I am looking with mouse. From the example files I found only one kind of movement, and not this kind at all.. Thanks in advance! Seppo