Hi,
Thanks Ulrich, I resolved the problem by replacing the OSG_WINDOING_SYSTEM flag
by Cocoa and the OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX flag by imageio in CMake... I
left the CMAKE_OSX_ARCHITECTURES flag empty so i guess it was 64 bits by
default. Then i chose the unix makefiles for the
Hi,
I've encountered a problem while installing Openscenegraph 3.0.1 on my mac : i
guess the first step to check if it was well installed was to run the examples,
unfortunately none of them are working.
It's advised to install Openscenegraph in 32 bits on mac OS X for the time
being because
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