Hi, I've encountered a problem while installing Openscenegraph 3.0.1 on my mac : i guess the first step to check if it was well installed was to run the examples, unfortunately none of them are working. It's advised to install Openscenegraph in 32 bits on mac OS X for the time being because the osgviewer files can only work in 32bits for now on snow leopard (there have carbon commands and carbon was replaced by cocoa on snow leopard if i understood well). So i opened Cmake 2.8.10, put i386 in the architecture slot, generated an Xcode project, built it and ran it.... To test if Openscenegraph was well installed, i opened the bash, went in the Openscenegraph repertory, and i ran the sh runexamples.bat command. There were still errors like "Error, no WindowSystemInterface available, cannot create windows." or "Viewer::realize() - failed to set up any windows"... Does anyone know how to bypass this matter? Maybe i did some things wrong on the way.
Thank you! Cheers, Yakhoub ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52284#52284 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

