hi!Thank you for your answer!
I try it as you say,
but not right also,i think because Texture Coord output of osgExp is not
right,they are between 0 and 1,it should be 0 to 3.
i change it , it is OK!, so it is the really reason.
I must change osgExp scource code,and recompile it? how to do it?
From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Wed,
23 Jul 2008 09:57:33 +0200 Subject: Re: [osg-users] help me! Hi, El
Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió: hi! i
use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use
osgViewer to look,texture is not right. it seem that repeat is not work!
why? osgExp is not surport Texture UV repeat? how to make it?
Convert your .ive to .osg with osgconv, then look for the wrap parameter in
the file like wrap_s,t,... REPEAT If there is something other word
than REPEAT, change it. Alberto
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