hi!Thank you for your answer!
I try it as you say,
but not right also,i think because Texture Coord output of osgExp is not 
right,they are between 0 and 1,it should be 0 to 3.
i change it , it is OK!, so it is the really reason.
I must change osgExp scource code,and recompile it? how to do it?



> From: [EMAIL PROTECTED]> To: osg-users@lists.openscenegraph.org> Date: Wed, 
> 23 Jul 2008 09:57:33 +0200> Subject: Re: [osg-users] help me!> > Hi,> > El 
> Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió:> > hi!> >  > > i 
> use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use> > 
> osgViewer to look,texture is not right. > > it seem that repeat is not work! 
> why?> >  > > osgExp is not surport Texture UV repeat? how to make it?> > 
> Convert your .ive to .osg with osgconv, then look for the "wrap" parameter in 
> > the file like> > wrap_s,t,... REPEAT> > If there is something other word 
> than REPEAT, change it.> > Alberto> 
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