Hi,
Just to ensure my theory and not to process a garbage DB in VPB:
I started to process a DB with the --terrain-mask 0x1 option. After some days
I restarted the process with vpbmaster --tasks build_master.tasks, but forgot
the --terrain-mask 0x1 parameter. I scanned the database meta files like
build_master.source etc but the option is nothing mentioned. So I assume it has
to be added to the vpbmaster call and my vpb runs already 2 day without this
option, so part of the DB has a terrain mask, and another part not.
Just to ensure that I do have options to correct the issue afterwards:
Can I apply a visitor on the database after creating it?
I want to traverse it through all pLOD elements to set the nodemask to 0x1.
Or is there any reason I forgot which prevents me to do that?
Thank you!
Cheers,
Torben
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=43962#43962
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