Re: [osg-users] [vpb] osgdem crash
Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs x64 and Debug vs Release. It would be great if you got more build warnings about those issues rather than just crashing applications :) You have a Merry Christmas as well! Jason On Wed, Dec 18, 2013 at 10:06 PM, Vénérée Randrianarisoa veneree.randrianari...@gmail.com wrote: Hi Jason, Yes, i used the same binaries as yours on this website,I think that my mistake is about the platform as I have Windows 7 64bits, I installed the x64 though my OSG is x86. I have to check everything for release or debug also. I will do that after Christmas I hope so, thanks a lot and I hope you a Merry Christmas. Maia Le 18 déc. 2013 14:37, Jason Beverage jasonbever...@gmail.com a écrit : Hi Maia, If you're on Windows I've been using the pre-built GDAL binaries at http://www.gisinternals.com/sdk/ rather than building GDAL myself. I use GDAL 1.9 personally but osgEarth should work fine with later versions. GDAL is pretty easy to build but when you start needing extra dependencies it can be a little bit of a pain tracking everything down so I like those pre-built ones. Jason On Tue, Dec 17, 2013 at 9:48 PM, Veneree veneree.randrianari...@gmail.com wrote: Hi Jason, OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I hope to build osgEarth successfully now. I think I was also lost for GDAL and need to choose the right one to be installed. May I ask you which one did you use ? I wanted to start with VPB as there are examples on it in the OSG cookbook, and at the same time I read some posts about using OsgEarth instead of VPB. So I will try the two. Thanks, Maia Envoyé de mon iPod Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit : Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work for you? On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com wrote: Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
On 20 December 2013 15:29, Jason Beverage jasonbever...@gmail.com wrote: Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs x64 and Debug vs Release. It would be great if you got more build warnings about those issues rather than just crashing applications :) Something along the lines : WARNING, WINDOWS SOFTWARE BEING RUN, BE PREPARED FOR CRASHES DUE TO SILLY MS COMPILER/LINKERS DESIGN FLAWS :-) You have a Merry Christmas as well! Thankyou, greetings to you too :-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Maia, If you're on Windows I've been using the pre-built GDAL binaries at http://www.gisinternals.com/sdk/ rather than building GDAL myself. I use GDAL 1.9 personally but osgEarth should work fine with later versions. GDAL is pretty easy to build but when you start needing extra dependencies it can be a little bit of a pain tracking everything down so I like those pre-built ones. Jason On Tue, Dec 17, 2013 at 9:48 PM, Veneree veneree.randrianari...@gmail.comwrote: Hi Jason, OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I hope to build osgEarth successfully now. I think I was also lost for GDAL and need to choose the right one to be installed. May I ask you which one did you use ? I wanted to start with VPB as there are examples on it in the OSG cookbook, and at the same time I read some posts about using OsgEarth instead of VPB. So I will try the two. Thanks, Maia Envoyé de mon iPod Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit : Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work for you? On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com jasonbever...@gmail.com wrote: Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com nia.tok...@gmail.com wrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.orgosg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Jason, Yes, i used the same binaries as yours on this website,I think that my mistake is about the platform as I have Windows 7 64bits, I installed the x64 though my OSG is x86. I have to check everything for release or debug also. I will do that after Christmas I hope so, thanks a lot and I hope you a Merry Christmas. Maia Le 18 déc. 2013 14:37, Jason Beverage jasonbever...@gmail.com a écrit : Hi Maia, If you're on Windows I've been using the pre-built GDAL binaries at http://www.gisinternals.com/sdk/ rather than building GDAL myself. I use GDAL 1.9 personally but osgEarth should work fine with later versions. GDAL is pretty easy to build but when you start needing extra dependencies it can be a little bit of a pain tracking everything down so I like those pre-built ones. Jason On Tue, Dec 17, 2013 at 9:48 PM, Veneree veneree.randrianari...@gmail.com wrote: Hi Jason, OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I hope to build osgEarth successfully now. I think I was also lost for GDAL and need to choose the right one to be installed. May I ask you which one did you use ? I wanted to start with VPB as there are examples on it in the OSG cookbook, and at the same time I read some posts about using OsgEarth instead of VPB. So I will try the two. Thanks, Maia Envoyé de mon iPod Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit : Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work for you? On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com wrote: Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Jason, OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I hope to build osgEarth successfully now. I think I was also lost for GDAL and need to choose the right one to be installed. May I ask you which one did you use ? I wanted to start with VPB as there are examples on it in the OSG cookbook, and at the same time I read some posts about using OsgEarth instead of VPB. So I will try the two. Thanks, Maia Envoyé de mon iPod Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit : Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work for you? On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com wrote: Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Nevermind, saw your email on the osgEarth forum. Did Glenn's patch work for you? On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.comwrote: Hi Maia, What issues are you having with osgEarth? Is it crashing in the same way as VPB? Jason On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.comwrote: Hi Sebastian, Thank you for replying. I build VBP on my own (Cmake). I will check again for debug/release. I have trouble with osgEarth too so I need to fix this. Thanks, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57694#57694 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [vpb] osgdem crash
Hi, I have OSG 3.0.1, 32 bits, Visual C++ 9 2008 and VirtualPlanetBuilder on a Windows 7 64bits. I tried to run some example with VPB or osgdem alone, but it crashes. I found this topic: http://forum.openscenegraph.org/viewtopic.php?t=11865 but it seems not resolved yet ? Does anyone solve it ? Thank you! Cheers, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57568#57568 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash
Hi Maia, Did you compile VPB on your own? What exactly crashes? Do you get an unhandled exception or what is the error message? Your post simply doesn't give enough information to help you. I've been using VPB for years now and the only occasions where it crashed when data was corrupted or debug/release builds were mixed. cheers Sebastian Hi, I have OSG 3.0.1, 32 bits, Visual C++ 9 2008 and VirtualPlanetBuilder on a Windows 7 64bits. I tried to run some example with VPB or osgdem alone, but it crashes. I found this topic: http://forum.openscenegraph.org/viewtopic.php?t=11865 but it seems not resolved yet ? Does anyone solve it ? Thank you! Cheers, Maia -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57568#57568 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [vpb] osgdem crash on win32
Hi, [SEMI - SOLVED ] The error I had was in the same machine I compiled it ( 32bit) . No way to make it working on that machine. I then tried the binary in a 64 machine and it works :-) Thank you! Cheers, Tonino -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52970#52970 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [vpb] osgdem crash un win32
Hi, At the end I has able to compile: 1) downloaded latest source code of OSG ( OpenSceneGraph-3.0.1 ) 2) binary 3th parth from http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies ( 3rdParty_VC10_x86_x64.zip ) 3) VPB ( VirtualPlanetBuilder-0.9.12 ) The problem now id that osgdem crash. To be syre the problem is not in my data I used the blu barble data and the command in the book ( OpenSceneGraph 3 Cookbook ) Commad I used is : Code: vpbmaster -t TrueMarble.4km.10800x5400.tif --geocentric -o output/out.os gb Output is Code: C:\Tempvpbmaster -t TrueMarble.4km.10800x5400.tif --geocentric -o output/out.os gb --geocentric -t TrueMarble.4km.10800x5400.tif ADD: TrueMarble.4km.10800x5400.tif -o output/out.osgb Adding terrainTile DataSet::generateTasks_new local_extents = xMin() -180.00 180.00 yMin() -90.00 90.00 AR=2.00 C1=2 R1=1 Computed maximum source level = 6 Selected single split at 3 local_extents = xMin() -180.00 180.00 yMin() -90.00 90.00 AR=2.00 C1=2 R1=1 Task directory already created Log directory already created totalNumOfTasksSansRoot = 8 getTaskName(2,0,0) no nest, 3 0 getTaskName(2,0,1) no nest, 3 0 getTaskName(2,1,0) no nest, 3 0 getTaskName(2,1,1) no nest, 3 0 getTaskName(2,2,0) no nest, 3 0 getTaskName(2,2,1) no nest, 3 0 getTaskName(2,3,0) no nest, 3 0 getTaskName(2,3,1) no nest, 3 0 Generated tasks file = build_master.tasks Revsion source = output\out.osgb.0.source Setting up MachinePool to use all 4 cores on this machine. Begining run scheduling task : tasks/build_root_L0_X0_Y0.task scheduling task : tasks/build_subtile_L2_X0_Y0.task scheduling task : tasks/build_subtile_L2_X0_Y1.task machine= running task=tasks/build_root_L0_X0_Y0.task scheduling task : tasks/build_subtile_L2_X1_Y0.task machine= running task=tasks/build_subtile_L2_X0_Y0.task scheduling task : tasks/build_subtile_L2_X1_Y1.task machine= running task=tasks/build_subtile_L2_X0_Y1.task scheduling task : tasks/build_subtile_L2_X2_Y0.task machine= running task=tasks/build_subtile_L2_X1_Y0.task scheduling task : tasks/build_subtile_L2_X2_Y1.task scheduling task : tasks/build_subtile_L2_X3_Y0.task♪◙scheduling task : tasks/bui ld_subtile_L2_X3_Y1.task Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll osg::Registry::addImageProcessor(ImageProcessor) Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor osg::Registry::addImageProcessor(ImageProcessor) Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll osg::Registry::addImageProcessor(ImageProcessor) osg::Registry::addImageProcessor(ImageProcessor) Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor machine= completed task=tasks/build_root_L0_X0_Y0.task in 13.7 seconds Number of tasks completed 1, running 3, pending 6. Estimated time to completion 27 seconds, 33.5 percent done. Warning: Task tasks/build_root_L0_X0_Y0.task has failed, blacklisting machine a nd resubmitting task. machine= completed task=tasks/build_subtile_L2_X0_Y1.task in 14.7 seconds Number of tasks completed 2, running 2, pending 7. Estimated time to completion 29 seconds, 33.5 percent done. Warning: Task tasks/build_subtile_L2_X0_Y1.task has failed, blacklisting machine and resubmitting task. machine= completed task=tasks/build_subtile_L2_X0_Y0.task in 15.5 seconds Number of tasks completed 3, running 1, pending 8. Estimated time to completion 30 seconds, 34.0 percent done. Warning: Task tasks/build_subtile_L2_X0_Y0.task has failed, blacklisting machine and resubmitting task. machine= completed task=tasks/build_subtile_L2_X1_Y0.task in 16.2 seconds Number of tasks completed 4, running 0, pending 9. Estimated time to completion 45 seconds, 26.6 percent done. Warning: Task tasks/build_subtile_L2_X1_Y0.task has failed, blacklisting machine and resubmitting task. End of TaskSet: tasksPending=9 taskCompleted=0 taskRunning=0 tasksFailed=0 End of run: tasksPending=9 taskCompleted=0 taskRunning=0 tasksFailed=0 MachinePool::reportTimingStats() Machine : Task::type='' minTime=13.696950 maxTime=16.204090 averageT ime=15.032418 totalComputeTime=60.129671 numTasks=4 Finished run, but did not complete 9 tasks. Total elapsed time = 16.879258 Run Complete. Recieved signal 15, doing TERMINATE_RUNNING_TASKS_THEN_EXIT. MachinePool::signal(15) Machine::signal(15) Machine::cancelThreads() hostname=, threads=4 Cancel thread Cancel thread Cancel thread Cancel thread Completed Machine::cancelThreads() hostname=, threads=4 No output is created and 4 windows with a osgdem crash. Thank you! Cheers, Tonino -- Read this topic online here: