Re: [osg-users] [vpb] osgdem crash

2013-12-20 Thread Jason Beverage
Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs
x64 and Debug vs Release.  It would be great if you got more build warnings
about those issues rather than just crashing applications :)

You have a Merry Christmas as well!

Jason


On Wed, Dec 18, 2013 at 10:06 PM, Vénérée Randrianarisoa 
veneree.randrianari...@gmail.com wrote:

 Hi Jason,
 Yes, i used the same binaries as yours on this website,I think that my
 mistake is about the platform as I have Windows 7 64bits, I installed the
 x64 though my OSG is x86. I have to check everything for release or debug
 also. I will do that after Christmas I hope so, thanks a lot and I hope you
 a Merry Christmas. Maia
 Le 18 déc. 2013 14:37, Jason Beverage jasonbever...@gmail.com a
 écrit :

 
  Hi Maia,
 
  If you're on Windows I've been using the pre-built GDAL binaries at
 http://www.gisinternals.com/sdk/ rather than building GDAL myself.  I use
 GDAL 1.9 personally but osgEarth should work fine with later versions.
 
  GDAL is pretty easy to build but when you start needing extra
 dependencies it can be a little bit of a pain tracking everything down so I
 like those pre-built ones.
 
  Jason
 
 
  On Tue, Dec 17, 2013 at 9:48 PM, Veneree 
 veneree.randrianari...@gmail.com wrote:
 
  Hi Jason,
  OsgEarth needs osgQT to work and I just achieved to build osg with
 osgQT. I hope to build osgEarth successfully now. I think I was also lost
 for GDAL and need to choose the right one to be installed. May I ask you
 which one did you use ? I wanted to start with VPB as there are examples on
 it in the OSG cookbook, and at the same time I read some posts about using
 OsgEarth instead of VPB. So I will try the two. Thanks, Maia
 
  Envoyé de mon iPod
 
  Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a
 écrit :
 
  Nevermind, saw your email on the osgEarth forum.  Did Glenn's patch
 work for you?
 
 
  On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage 
 jasonbever...@gmail.com wrote:
 
  Hi Maia,
 
  What issues are you having with osgEarth?  Is it crashing in the same
 way as VPB?
 
  Jason
 
 
  On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com
 wrote:
 
  Hi Sebastian,
  Thank you for replying.
 
  I build VBP on my own (Cmake). I will check again for debug/release.
  I have trouble with osgEarth too so I need to fix this.
 
  Thanks,
  Maia
 
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Re: [osg-users] [vpb] osgdem crash

2013-12-20 Thread Robert Osfield
On 20 December 2013 15:29, Jason Beverage jasonbever...@gmail.com wrote:

 Yeah dependencies can be a mess when you're trying to avoid mixing x86 vs
 x64 and Debug vs Release.  It would be great if you got more build warnings
 about those issues rather than just crashing applications :)


Something along the lines : WARNING, WINDOWS SOFTWARE BEING RUN, BE
PREPARED FOR CRASHES DUE TO SILLY MS COMPILER/LINKERS DESIGN FLAWS :-)



 You have a Merry Christmas as well!


Thankyou, greetings to you too :-)

Robert.
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Re: [osg-users] [vpb] osgdem crash

2013-12-18 Thread Jason Beverage
Hi Maia,

If you're on Windows I've been using the pre-built GDAL binaries at
http://www.gisinternals.com/sdk/ rather than building GDAL myself.  I use
GDAL 1.9 personally but osgEarth should work fine with later versions.

GDAL is pretty easy to build but when you start needing extra dependencies
it can be a little bit of a pain tracking everything down so I like those
pre-built ones.

Jason


On Tue, Dec 17, 2013 at 9:48 PM, Veneree
veneree.randrianari...@gmail.comwrote:

 Hi Jason,
 OsgEarth needs osgQT to work and I just achieved to build osg with osgQT.
 I hope to build osgEarth successfully now. I think I was also lost for GDAL
 and need to choose the right one to be installed. May I ask you which one
 did you use ? I wanted to start with VPB as there are examples on it in the
 OSG cookbook, and at the same time I read some posts about using OsgEarth
 instead of VPB. So I will try the two. Thanks, Maia

 Envoyé de mon iPod

 Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit :

 Nevermind, saw your email on the osgEarth forum.  Did Glenn's patch work
 for you?


 On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com
 jasonbever...@gmail.com wrote:

 Hi Maia,

 What issues are you having with osgEarth?  Is it crashing in the same way
 as VPB?

 Jason


 On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria  nia.tok...@gmail.com
 nia.tok...@gmail.com wrote:

 Hi Sebastian,
 Thank you for replying.

 I build VBP on my own (Cmake). I will check again for debug/release.
 I have trouble with osgEarth too so I need to fix this.

 Thanks,
 Maia

 --
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 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694





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Re: [osg-users] [vpb] osgdem crash

2013-12-18 Thread Vénérée Randrianarisoa
Hi Jason,
Yes, i used the same binaries as yours on this website,I think that my
mistake is about the platform as I have Windows 7 64bits, I installed the
x64 though my OSG is x86. I have to check everything for release or debug
also. I will do that after Christmas I hope so, thanks a lot and I hope you
a Merry Christmas. Maia
Le 18 déc. 2013 14:37, Jason Beverage jasonbever...@gmail.com a écrit :

 Hi Maia,

 If you're on Windows I've been using the pre-built GDAL binaries at
http://www.gisinternals.com/sdk/ rather than building GDAL myself.  I use
GDAL 1.9 personally but osgEarth should work fine with later versions.

 GDAL is pretty easy to build but when you start needing extra
dependencies it can be a little bit of a pain tracking everything down so I
like those pre-built ones.

 Jason


 On Tue, Dec 17, 2013 at 9:48 PM, Veneree veneree.randrianari...@gmail.com
wrote:

 Hi Jason,
 OsgEarth needs osgQT to work and I just achieved to build osg with
osgQT. I hope to build osgEarth successfully now. I think I was also lost
for GDAL and need to choose the right one to be installed. May I ask you
which one did you use ? I wanted to start with VPB as there are examples on
it in the OSG cookbook, and at the same time I read some posts about using
OsgEarth instead of VPB. So I will try the two. Thanks, Maia

 Envoyé de mon iPod

 Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit :

 Nevermind, saw your email on the osgEarth forum.  Did Glenn's patch
work for you?


 On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com
wrote:

 Hi Maia,

 What issues are you having with osgEarth?  Is it crashing in the same
way as VPB?

 Jason


 On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com
wrote:

 Hi Sebastian,
 Thank you for replying.

 I build VBP on my own (Cmake). I will check again for debug/release.
 I have trouble with osgEarth too so I need to fix this.

 Thanks,
 Maia

 --
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 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694





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Re: [osg-users] [vpb] osgdem crash

2013-12-17 Thread Veneree
Hi Jason,
OsgEarth needs osgQT to work and I just achieved to build osg with osgQT. I 
hope to build osgEarth successfully now. I think I was also lost for GDAL and 
need to choose the right one to be installed. May I ask you which one did you 
use ? I wanted to start with VPB as there are examples on it in the OSG 
cookbook, and at the same time I read some posts about using OsgEarth instead 
of VPB. So I will try the two. Thanks, Maia 

Envoyé de mon iPod

Le 2013-12-16 à 21:24, Jason Beverage jasonbever...@gmail.com a écrit :

 Nevermind, saw your email on the osgEarth forum.  Did Glenn's patch work for 
 you?
 
 
 On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.com 
 wrote:
 Hi Maia,
 
 What issues are you having with osgEarth?  Is it crashing in the same way as 
 VPB?
 
 Jason
 
 
 On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote:
 Hi Sebastian,
 Thank you for replying.
 
 I build VBP on my own (Cmake). I will check again for debug/release.
 I have trouble with osgEarth too so I need to fix this.
 
 Thanks,
 Maia
 
 --
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 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694
 
 
 
 
 
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Re: [osg-users] [vpb] osgdem crash

2013-12-16 Thread Maia Randria
Hi Sebastian,
Thank you for replying.

I build VBP on my own (Cmake). I will check again for debug/release.
I have trouble with osgEarth too so I need to fix this.

Thanks,
Maia

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Re: [osg-users] [vpb] osgdem crash

2013-12-16 Thread Jason Beverage
Hi Maia,

What issues are you having with osgEarth?  Is it crashing in the same way
as VPB?

Jason


On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.com wrote:

 Hi Sebastian,
 Thank you for replying.

 I build VBP on my own (Cmake). I will check again for debug/release.
 I have trouble with osgEarth too so I need to fix this.

 Thanks,
 Maia

 --
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 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694





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Re: [osg-users] [vpb] osgdem crash

2013-12-16 Thread Jason Beverage
Nevermind, saw your email on the osgEarth forum.  Did Glenn's patch work
for you?


On Mon, Dec 16, 2013 at 9:23 PM, Jason Beverage jasonbever...@gmail.comwrote:

 Hi Maia,

 What issues are you having with osgEarth?  Is it crashing in the same way
 as VPB?

 Jason


 On Mon, Dec 16, 2013 at 3:10 PM, Maia Randria nia.tok...@gmail.comwrote:

 Hi Sebastian,
 Thank you for replying.

 I build VBP on my own (Cmake). I will check again for debug/release.
 I have trouble with osgEarth too so I need to fix this.

 Thanks,
 Maia

 --
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 http://forum.openscenegraph.org/viewtopic.php?p=57694#57694





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[osg-users] [vpb] osgdem crash

2013-12-05 Thread Maia Randria
Hi,

I have OSG 3.0.1, 32 bits, Visual C++ 9 2008  and VirtualPlanetBuilder on a 
Windows 7 64bits.

I tried to run some example with VPB or osgdem alone, but it crashes.

I found this topic:
http://forum.openscenegraph.org/viewtopic.php?t=11865

but it seems not resolved yet ?

Does anyone solve it ?

Thank you!

Cheers,
Maia

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Re: [osg-users] [vpb] osgdem crash

2013-12-05 Thread Sebastian Messerschmidt

Hi Maia,

Did you compile VPB on your own?
What exactly crashes? Do you get an unhandled exception or what is the 
error message?

Your post simply doesn't give enough information to help you.
I've been using VPB for years now and the only occasions where it 
crashed when data was corrupted or debug/release builds were mixed.


cheers
Sebastian

Hi,

I have OSG 3.0.1, 32 bits, Visual C++ 9 2008  and VirtualPlanetBuilder on a 
Windows 7 64bits.

I tried to run some example with VPB or osgdem alone, but it crashes.

I found this topic:
http://forum.openscenegraph.org/viewtopic.php?t=11865

but it seems not resolved yet ?

Does anyone solve it ?

Thank you!

Cheers,
Maia

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Re: [osg-users] [vpb] osgdem crash on win32

2013-03-07 Thread Tonino Tarsi
Hi,

[SEMI - SOLVED ]

The error I had was in the same machine I compiled it ( 32bit) . No way to make 
it working on that machine.

I then tried the binary in a 64 machine and it works :-)



Thank you!

Cheers,
Tonino

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[osg-users] [vpb] osgdem crash un win32

2013-03-01 Thread Tonino Tarsi
Hi,

At the end I has able to compile:

1) downloaded latest source code of OSG ( OpenSceneGraph-3.0.1 )
2) binary 3th parth  from 
http://www.openscenegraph.org/projects/osg/wiki/Downloads/Dependencies ( 
3rdParty_VC10_x86_x64.zip )
3) VPB ( VirtualPlanetBuilder-0.9.12 )

The problem now id that osgdem crash. To be syre the problem is not in my data 
I used the blu barble data and the command in the book ( OpenSceneGraph 3 
Cookbook )

Commad I used is :


Code:
vpbmaster -t TrueMarble.4km.10800x5400.tif --geocentric -o output/out.os
gb




Output is 


Code:

C:\Tempvpbmaster -t TrueMarble.4km.10800x5400.tif --geocentric -o output/out.os
gb
--geocentric
-t TrueMarble.4km.10800x5400.tif
ADD: TrueMarble.4km.10800x5400.tif
-o output/out.osgb
Adding terrainTile
DataSet::generateTasks_new
local_extents = xMin() -180.00 180.00
yMin() -90.00 90.00
AR=2.00 C1=2 R1=1
Computed maximum source level = 6
Selected single split at 3
local_extents = xMin() -180.00 180.00
yMin() -90.00 90.00
AR=2.00 C1=2 R1=1
   Task directory already created
   Log directory already created
totalNumOfTasksSansRoot = 8
getTaskName(2,0,0) no nest, 3 0
getTaskName(2,0,1) no nest, 3 0
getTaskName(2,1,0) no nest, 3 0
getTaskName(2,1,1) no nest, 3 0
getTaskName(2,2,0) no nest, 3 0
getTaskName(2,2,1) no nest, 3 0
getTaskName(2,3,0) no nest, 3 0
getTaskName(2,3,1) no nest, 3 0
Generated tasks file = build_master.tasks
Revsion source = output\out.osgb.0.source
Setting up MachinePool to use all 4 cores on this machine.
Begining run
scheduling task : tasks/build_root_L0_X0_Y0.task
scheduling task : tasks/build_subtile_L2_X0_Y0.task
scheduling task : tasks/build_subtile_L2_X0_Y1.task
machine= running task=tasks/build_root_L0_X0_Y0.task
scheduling task : tasks/build_subtile_L2_X1_Y0.task
machine= running task=tasks/build_subtile_L2_X0_Y0.task
scheduling task : tasks/build_subtile_L2_X1_Y1.task
machine= running task=tasks/build_subtile_L2_X0_Y1.task
scheduling task : tasks/build_subtile_L2_X2_Y0.task
machine= running task=tasks/build_subtile_L2_X1_Y0.task
scheduling task : tasks/build_subtile_L2_X2_Y1.task
scheduling task : tasks/build_subtile_L2_X3_Y0.task♪◙scheduling task : tasks/bui
ld_subtile_L2_X3_Y1.task
Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll
Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll
osg::Registry::addImageProcessor(ImageProcessor)
Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor
osg::Registry::addImageProcessor(ImageProcessor)
Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor
Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll
Now checking for plug-in osgPlugins-3.0.1/osgdb_nvtt.dll
osg::Registry::addImageProcessor(ImageProcessor)
osg::Registry::addImageProcessor(ImageProcessor)
Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor
Loaded plug-in osgPlugins-3.0.1/osgdb_nvtt.dll and located ImageProcessor
machine= completed task=tasks/build_root_L0_X0_Y0.task in 13.7 seconds
Number of tasks completed 1, running 3, pending 6. Estimated time to completion
27 seconds, 33.5 percent done.

Warning: Task tasks/build_root_L0_X0_Y0.task has failed, blacklisting machine  a
nd resubmitting task.

machine= completed task=tasks/build_subtile_L2_X0_Y1.task in 14.7 seconds
Number of tasks completed 2, running 2, pending 7. Estimated time to completion
29 seconds, 33.5 percent done.

Warning: Task tasks/build_subtile_L2_X0_Y1.task has failed, blacklisting machine
  and resubmitting task.

machine= completed task=tasks/build_subtile_L2_X0_Y0.task in 15.5 seconds
Number of tasks completed 3, running 1, pending 8. Estimated time to completion
30 seconds, 34.0 percent done.

Warning: Task tasks/build_subtile_L2_X0_Y0.task has failed, blacklisting machine
  and resubmitting task.

machine= completed task=tasks/build_subtile_L2_X1_Y0.task in 16.2 seconds
Number of tasks completed 4, running 0, pending 9. Estimated time to completion
45 seconds, 26.6 percent done.

Warning: Task tasks/build_subtile_L2_X1_Y0.task has failed, blacklisting machine
  and resubmitting task.

End of TaskSet: tasksPending=9 taskCompleted=0 taskRunning=0 tasksFailed=0
End of run: tasksPending=9 taskCompleted=0 taskRunning=0 tasksFailed=0
MachinePool::reportTimingStats()
Machine :
Task::type=''   minTime=13.696950   maxTime=16.204090   averageT
ime=15.032418   totalComputeTime=60.129671  numTasks=4
Finished run, but did not complete 9 tasks.
Total elapsed time = 16.879258
Run Complete.
Recieved signal 15, doing TERMINATE_RUNNING_TASKS_THEN_EXIT.
MachinePool::signal(15)
Machine::signal(15)
Machine::cancelThreads() hostname=, threads=4
  Cancel thread
  Cancel thread
  Cancel thread
  Cancel thread
Completed Machine::cancelThreads() hostname=, threads=4




No output is created and 4 windows with a osgdem crash.



Thank you!

Cheers,
Tonino

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