Hi Robert,
Sorry my question was not complete.
By envelope I mean convex hull. BB and BS are too simple to approximate
any 3D model to my mind.
The "convex" is not necessary, just a hull could be fine.
I'll be interested in every code/idea/suggestion about that.
Thanks a lot.
Regards,
V
HI Vincent,
What do you mean by 3D envelope, it's rather an open ended all by
itself. Convex hull? Bounding box? Bounding sphere? A pre-paid A4
envelope perfect for sending large pictures through the post?
Robert.
On Thu, Sep 2, 2010 at 3:12 PM, Vincent Bourdier
wrote:
> Hi all,
>
> I am c
Hi all,
I am currently looking for a way to compute envelopes from 3D datas
(Geometry, Groups, etc...)
I saw that external lib could do it, but first of all I ask to all of
you if someone did something for OSG that could help me.
That would help me a lot in my work.
Thanks for your help.
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