Hi
i think for fine-grained control it's better to write your own callback for
controlling animation, and query interpolated matrices from animation path at
desired position
Cheers.
25.03.2013, 15:44, Joseph Sahexmeier sar...@gmail.com:
Hi,
I have loaded a model with animation frames on it. I have traversed the
model’s graph and gotten the AnimationPathCallbacks.
So far, I have been able to pause and speed up/down the animation of the
object.
But, the models first frame is a special position that should only be shown
under special circumstances.
How could I “force” to reestart the animation loop always on the second
“frame”?
Is it possible to set a specific “time” in the animation frame sequence at
any moment?
I have been playing around with setTimeOffset without success so far.
I am kind of stuck here right now… anyone has worked with animation control
at this level?
Thank you!
Cheers,
Joseph
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=52791#52791
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