Re: [osg-users] Call for Increased Participation
That's fine, thanks. :-) John Montgomery, Glassel, Scotland. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: 26 October 2009 18:49 To: OpenSceneGraph Users Subject: Re: [osg-users] Call for Increased Participation Montgomery, John T. wrote: > Yes, I'll give it a go. I'll start by reading up on wiki formatting whilst > we wait for Robert's thoughts. > Do you have a suggestion which page the Spellcheck Listing should be linked > from? There already is one, from the last time I orchestrated one of these: http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/SpellingBee -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org The University of Aberdeen is a charity registered in Scotland, No SC013683. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Montgomery, John T. wrote: > Yes, I'll give it a go. I'll start by reading up on wiki formatting whilst > we wait for Robert's thoughts. > Do you have a suggestion which page the Spellcheck Listing should be linked > from? There already is one, from the last time I orchestrated one of these: http://www.openscenegraph.org/projects/osg/wiki/Community/Tasks/SpellingBee -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hi Chris, Yes, I'll give it a go. I'll start by reading up on wiki formatting whilst we wait for Robert's thoughts. Do you have a suggestion which page the Spellcheck Listing should be linked from? :-) John Montgomery, Glassel, Scotland. -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: 26 October 2009 17:51 To: OpenSceneGraph Users Subject: Re: [osg-users] Call for Increased Participation Montgomery, John T. wrote: > Hello All, > I too would be happy to help at the "spelling bee" level. > It would be a good way to learn. That'd be great. I know several of us others can participate -- would you be willing to organize it? Basically, make a wiki page listing all of the source/header files (like an ls -lR) and as each one is "assigned" we can note next to it the initials of who is working on it. When it's done being checked, we can append (done) to that line. I'm thinking we should do this to the most-current branch to prevent a huge branch-merge mess, but I don't want to step on Robert's OGL-ES work. Robert, should we wait to being this process, or is it safe to perform it now? Would it be desirable to set up John with SVN trunk access to commit spelling-only changes? I don't know your comfort level with that, or John's experience level with SVN, so I'm just shooting out in the dark on that. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org The University of Aberdeen is a charity registered in Scotland, No SC013683. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Montgomery, John T. wrote: > Hello All, > I too would be happy to help at the "spelling bee" level. > It would be a good way to learn. That'd be great. I know several of us others can participate -- would you be willing to organize it? Basically, make a wiki page listing all of the source/header files (like an ls -lR) and as each one is "assigned" we can note next to it the initials of who is working on it. When it's done being checked, we can append (done) to that line. I'm thinking we should do this to the most-current branch to prevent a huge branch-merge mess, but I don't want to step on Robert's OGL-ES work. Robert, should we wait to being this process, or is it safe to perform it now? Would it be desirable to set up John with SVN trunk access to commit spelling-only changes? I don't know your comfort level with that, or John's experience level with SVN, so I'm just shooting out in the dark on that. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hello All, I too would be happy to help at the "spelling bee" level. It would be a good way to learn. Robert knows how much I don't know ;-) :-) John Montgomery Medi-CAL Unit, CLSM, Polwarth Bldg., Forresterhill, Aberdeen AB25 2ZD. Mob: 07592453757 Web: http://www.abdn.ac.uk/JMVP/ | http://www.abdn.ac.uk/clsm/ | http://www.thevigils.co.uk/ The University of Aberdeen is a charity registered in Scotland, No SC013683. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Himar Carmona wrote: is there anything a "sheep" can do for the "sheperds"? I read this thread and it seems the leaders are discussing how to organize the job to free Robert a bit. So, forgive me if i'm not targeting the real discussion, but i want to know if a person like me without too much time and with a "misery" knowledge about OSG (in comparison to yours) but with a desire to collaborate can do something. Perhaps commiting some docs or examples, correcting some bugs or simply with code review? We were all "OSG nobodies" at one point in time. -Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Himar Carmona wrote: > time and with a "misery" knowledge about OSG (in comparison to yours) > but with a desire to collaborate can do something. Perhaps commiting > some docs or examples, correcting some bugs or simply with code > review? Yes, yes and yes! One of the early projects I coordinated (that was never completed) was the OSG "spelling bee", an attempt to review all the code comments and fix obvious spelling and grammar errors. This can be done without necessarily knowing exactly how the code works, as typically you're just enforcing rules of grammar. A bigger project would be to go through parts of code that you ARE fairly familiar with, and try to expand/improve on the doxygen documentation. Many areas of the code are incompletely documented, and documentation is one of the most frustrating barriers to new OSG users. Bug fixes are always welcomed, but they tend to be of the form of "I found this problem and I already fixed it". Anything larger than that is usually more of a feature/functionality request. I seem to recall that Robert isn't keen on issue trackers, so I don't know if we have an ongoing list of things wanting for user assistance. There is ALWAYS room for code testing during a release cycle, or even for patch submissions. If someone posts code to osg-submissions that is something you think you could test, grab the files, look them over, apply them to your source tree and try it out. I'm sure code review comments at this stage would be a valuable step. (For example, I just dumped a heap of submissions on the osg-submissions list yesterday that might benefit from wider testing before Robert looks at them.) > Perhaps there are some people in the same situation like me > wanting to offer their help but too "shy" to take a step forward. And > perhaps two or three people like myself working together temporally in > a little parcel of the field could let the synergy starting to grow. > Don't know, but for sure, there are many people in the same situation > thats only need a concrete task (and affordable to us) to step > forward. Any volunteer more? :) I agree completely. If we give users somewhere to start, they can grow to more familiarity and capacity in the future. Oh, and being more familiar with OSG helps YOU too! -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hi, is there anything a "sheep" can do for the "sheperds"? I read this thread and it seems the leaders are discussing how to organize the job to free Robert a bit. So, forgive me if i'm not targeting the real discussion, but i want to know if a person like me without too much time and with a "misery" knowledge about OSG (in comparison to yours) but with a desire to collaborate can do something. Perhaps commiting some docs or examples, correcting some bugs or simply with code review? Perhaps there are some people in the same situation like me wanting to offer their help but too "shy" to take a step forward. And perhaps two or three people like myself working together temporally in a little parcel of the field could let the synergy starting to grow. Don't know, but for sure, there are many people in the same situation thats only need a concrete task (and affordable to us) to step forward. Any volunteer more? :) Thanks everybody and best regards, Himar. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hi, I ll help on osgAnimation for sure and maybe more if i have time, but i dont think i will have time to lead a release. Cheers, Cedric -- +33 659 598 614 Cedric Pinson mailto:cedric.pin...@plopbyte.net http://www.plopbyte.net On Thu, 2009-10-22 at 12:58 -0600, Chris 'Xenon' Hanson wrote: > Kim Bale wrote: > > Ok well, from what I can gather from that post it seems pretty > > straight forward. > > So if Robert or whoever wants to gather a posse I'll bring my six > > shooters. I can be contacted on the list or using this email address. > > I think I became the de-facto posse leader because we're trying to unload > Robert's time. > > I think the normal posse rallying cry is "Who is with us?" If we can get a > few more > people who can work on this on a rotating basis, I think we can really help > things along > without taking away anything Robert wants to keep control of. > signature.asc Description: This is a digitally signed message part ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Chris 'Xenon' Hanson wrote: I think the normal posse rallying cry is "Who is with us?" If we can get a few more people who can work on this on a rotating basis, I think we can really help things along without taking away anything Robert wants to keep control of. I'm running a more-or-less nightly build of svn head on VS 2005 / WinXP, and can turn around an OS X build in minutes at the drop of a hat. I know CDash helps with this, but sometimes having hands-on testing is necessary. So consider me at your disposal for this type of stuff. Plus I have a major submission I'm working on that will need to go on svn head, so I have a vested interest in timely submissions processing. -Paul ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Kim Bale wrote: > Ok well, from what I can gather from that post it seems pretty > straight forward. > So if Robert or whoever wants to gather a posse I'll bring my six > shooters. I can be contacted on the list or using this email address. I think I became the de-facto posse leader because we're trying to unload Robert's time. I think the normal posse rallying cry is "Who is with us?" If we can get a few more people who can work on this on a rotating basis, I think we can really help things along without taking away anything Robert wants to keep control of. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hi Chris, Ok well, from what I can gather from that post it seems pretty straight forward. So if Robert or whoever wants to gather a posse I'll bring my six shooters. I can be contacted on the list or using this email address. Cheers, Kim. 2009/10/22 Chris 'Xenon' Hanson : > Kim Bale wrote: >> I don't know what is required in getting a release out, but if it's >> not going to take too much time I'll be happy to volunteer. > > Robert kind of summarized it under the original thread titled "Re: > [osg-users] SVN > commit bottleneck" in his response on Oct 16th. > > What he's proposing doesn't seem to require great expertise, just careful > following of > instructions, so I think some of us could do it. > > -- > Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com > PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ > "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Kim Bale wrote: > I don't know what is required in getting a release out, but if it's > not going to take too much time I'll be happy to volunteer. Robert kind of summarized it under the original thread titled "Re: [osg-users] SVN commit bottleneck" in his response on Oct 16th. What he's proposing doesn't seem to require great expertise, just careful following of instructions, so I think some of us could do it. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] Call for Increased Participation
Hi Chris, I think part of the reason that there has been a relatively quiet response to this is that it wasn't very clear from this discussion how exactly people could help. As you say everyone here is working during the day, usually on something quite unrelated, so available time to dedicate to outside projects is pretty sparse (at least this is the case for me). So being more detailed in what needs to be done and a rough estimation on how long it'll take would probably get a few more raised hands. I don't know what is required in getting a release out, but if it's not going to take too much time I'll be happy to volunteer. Regards, Kim. 2009/10/22 Chris 'Xenon' Hanson : > In a recent message thread about Robert's OpenGL ES work keeping him from > being able to > make a new public release, the following exchange occurred: > The idea of have a range of engineers to have write access to branches and with the ability to taken the driving seat with making stable releases is something we discussed and put into place around a year ago. Alas apart from Paul Martz' 2.6.1 release there hasn't been any impetus from the community to drive this forward. The key point is that I was trying to step back from having to be the impetus behind releases and to allow others to take the reigns. >>> I think this is a good plan. I'm not sure I can volunteer to be the sole >>> driving force >>> behind a release (in fact, I know I can't) but it's possible we could >>> assemble a few >>> people that together could do so. >> >> We'll without volunteers pushing it forward then it'll just fall back >> to myself to do when available. >> >>> Is there anyone reading this who could help get the next release out as >>> part of a group? >> >> I'm been away for almost a week and no other engineers and jumping in >> so I guess not at this time. > > > I think this is pretty sad. We're all here benefiting from the OSG project, > but nobody > else is willing to step forward and take on some of Robert's tasks to help > keep the > project moving? Yeah, we all have day jobs, but really, by doing this work, > we're freeing > up Robert's time to do other stuff that only he is in a position to do, that > we all will > probably benefit from. Even if you don't need OGLES2 support yourself, > chances are, you'll > benefit from the work being done here before long. > > The release process isn't long, complicated or difficult. It simply needs > people who > care enough to commit to it and careful enough to follow the steps properly. > I'm > volunteering to help, but I can't take it all on my shoulders personally. Who > else > > And I don't want to see the same folks step forward who always help out in a > pinch. You > know who you are. The point of this is to get the rest of community to really > contribute, > not just lurk on the sides. OSG is a great project (one of the best Open > Source projects > in my experience) and it could be even better with some more participation. > > > Rant off. > > -- > Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com > PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ > "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Call for Increased Participation
In a recent message thread about Robert's OpenGL ES work keeping him from being able to make a new public release, the following exchange occurred: >>> The idea of have a range of engineers to have write access to >>> branches and with the ability to taken the driving seat with making >>> stable releases is something we discussed and put into place around a >>> year ago. Alas apart from Paul Martz' 2.6.1 release there hasn't been >>> any impetus from the community to drive this forward. The key point >>> is that I was trying to step back from having to be the impetus behind >>> releases and to allow others to take the reigns. >> I think this is a good plan. I'm not sure I can volunteer to be the sole >> driving force >> behind a release (in fact, I know I can't) but it's possible we could >> assemble a few >> people that together could do so. > > We'll without volunteers pushing it forward then it'll just fall back > to myself to do when available. > >> Is there anyone reading this who could help get the next release out as >> part of a group? > > I'm been away for almost a week and no other engineers and jumping in > so I guess not at this time. I think this is pretty sad. We're all here benefiting from the OSG project, but nobody else is willing to step forward and take on some of Robert's tasks to help keep the project moving? Yeah, we all have day jobs, but really, by doing this work, we're freeing up Robert's time to do other stuff that only he is in a position to do, that we all will probably benefit from. Even if you don't need OGLES2 support yourself, chances are, you'll benefit from the work being done here before long. The release process isn't long, complicated or difficult. It simply needs people who care enough to commit to it and careful enough to follow the steps properly. I'm volunteering to help, but I can't take it all on my shoulders personally. Who else And I don't want to see the same folks step forward who always help out in a pinch. You know who you are. The point of this is to get the rest of community to really contribute, not just lurk on the sides. OSG is a great project (one of the best Open Source projects in my experience) and it could be even better with some more participation. Rant off. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org