IL PROTECTED]>] *On
Behalf Of *Vincent Bourdier
*Sent:* Tuesday, September 16, 2008 5:22 AM
*To:* osg
*Subject:* [osg-users] Culling problem
Hi all,
I have a strange problem : Nodes are moving
(PAT->LOD->Node.ive) depending on a PAT
hting" for more info.
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Vincent
Bourdier
Sent: Tuesday, September 16, 2008 8:24 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Culling problem
Hi Paul
It is exactly the problem.
I've done some tests wit
--
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] *On Behalf Of *Vincent
> Bourdier
> *Sent:* Tuesday, September 16, 2008 5:22 AM
> *To:* osg
> *Subject:* [osg-users] Culling problem
>
> Hi all,
>
> I have a strange problem : Nodes are
If the polygons are very close to the ground and your eye is quite distant,
then it sounds like it's losing the depth test.
-Paul
_
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Vincent
Bourdier
Sent: Tuesday, September 16, 2008 5:22 AM
To: osg
Subject: [osg-
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