Hello,
osg use the std::cerr for the error output and i think it is not so
good. I get the error in the console every time.
Nvidie PhysX use a class NXUserOutputStream. It is a nice idea for
osg, maybe?
Cheers,
Martin
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Robert, thank you. This is very helpful. I'll try it that.
Cheers,
Martin
Am 17.09.2009 12:22, schrieb Robert Osfield:
Hi Martin,
2009/9/17 Martin Großer grosser.mar...@gmx.de
mailto:grosser.mar...@gmx.de
Hello,
osg use the std::cerr for the error output and i think it is not
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