Ok thanks for the response
Regards,
P
things are more like they are now than they have ever been before
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=71385#71385
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osg-us
Hi Paul,
Only in git master and recent 3.5.x dev series does ShapeDrawable subclass
from osg::Geometry. For older releases (3.4.0 and before) ShapeDrawable
computes the coordinates on the fly so there isn't any coords you can get
and modify.
As a general note, ShapeDrawable is a convenience clas
Trying to map a simple, uniform texture onto an osg::Shape instance and not
finding a way to get a hold on the underlying osg::Geometry so I can call
setTexCoordArray(...) on it ...
How would I do so?
example code :
osg::ref_ptr rShape = new osg::Sphere( center, radius );
osg::ref_ptr rDrawabl
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