Re: [osg-users] Lego Augmented Reality

2010-02-15 Thread Jason Daly

Chris 'Xenon' Hanson wrote:

http://www.youtube.com/watch?v=PGu0N3eL2D0

  This smells like OSG. Anyone know who did it or how it was done?
  


Very cool.  I'm wondering how they're doing the tracking (I don't see 
any fiducials or anything).


--J

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Re: [osg-users] Lego Augmented Reality

2010-02-15 Thread Chris 'Xenon' Hanson
On 2/15/2010 9:08 AM, Jason Daly wrote:
 Very cool.  I'm wondering how they're doing the tracking (I don't see
 any fiducials or anything).

  I wondered that too. They are obviously recognizing the boxcover image 
somehow too, so
they must be running against a database of potential boxcover images and then 
using THAT
at the fiducial rectangle.

  Rather nice work. Gonna have to go visit my local Lego store and see if THEY 
have it.

 --J

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
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Re: [osg-users] Lego Augmented Reality

2010-02-15 Thread Nico Kruithof
It seems they used openAR (augmented reality). There is a link from the
openar.net site to the lego movies as well. Indeed quite a nice application.

Bests,
Nico Kruithof

On Mon, Feb 15, 2010 at 7:36 PM, Tomlinson, Gordon 
gtomlin...@overwatch.textron.com wrote:


 As to who, I would say this would be their internal Software/RD group,
 I was interested in joining that group a few years ago especially when I
 was still involved with Mulitgen and Smartscene, they  had a really cool
 virtual Lego land demo in Smartscene. SmartScene was a great concept
 which just arrived way to early for the technology especially at the
 consumer level


 Gordon Tomlinson
 Product Manager 3d Technology  Future Products
 Overwatch(r)
 An Operating Unit of Textron Systems

 -Original Message-
 From: osg-users-boun...@lists.openscenegraph.org
 [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris
 'Xenon' Hanson
 Sent: Monday, February 15, 2010 11:22 AM
 To: OpenSceneGraph Users
 Subject: Re: [osg-users] Lego Augmented Reality

 On 2/15/2010 9:08 AM, Jason Daly wrote:
  Very cool.  I'm wondering how they're doing the tracking (I don't see
  any fiducials or anything).

  I wondered that too. They are obviously recognizing the boxcover image
 somehow too, so they must be running against a database of potential
 boxcover images and then using THAT at the fiducial rectangle.

  Rather nice work. Gonna have to go visit my local Lego store and see
 if THEY have it.

  --J

 --
 Chris 'Xenon' Hanson, omo sanza lettere  Xenon
 AlphaPixel.com
 PixelSense Landsat processing now available!
 http://www.alphapixel.com/demos/ There is no Truth. There is only
 Perception. To Perceive is to Exist. - Xen
 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or
 g
 ___
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 osg-users@lists.openscenegraph.org
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Re: [osg-users] Lego Augmented Reality

2010-02-15 Thread Buckley, Bob CTR MDA/DES
FYI,

Web Strategy by Jeremiah Owyang
Breakdown: Lego's Digital Box, an Augmented Reality Kiosk
http://www.web-strategist.com/blog/2009/11/16/video-augmented-reality-at-lego-store-digital-box/

Metaio in Munich, Germany, developed the Digital Box.
They have their own SDK called The Unifeye
http://www.metaio.com/products/

This type of Alternate Reality is called Augmented Virtuality.
http://en.wikipedia.org/wiki/Mixed_reality

Blair MacIntyre, Associate Professor at Georgia Tech, is doing this type of 
work, but mostly on handhelds (i.e., Zune).

Horst Bischof, Professor at Graz University of Technology, is doing this type 
of real-time computer vision ... and then some!

They were both keynote speakers at last falls nVidia GPU Conference.
Important Trends in Visual Computing (General Session)
https://nvidiagtc.wingateweb.com/scheduler/schedule/eventDayView.jsp
Check out the video for a kewl real-time real world tire and a virtual rim with 
shading based on a real-time real world light source

Blair was also involved in www.ismar09.org

SmartScene - one of the 2 engineers (way early on) ended up going to work for 
Lego in Denmark.
He did VR research work for them at their Corporate Headquarters.
I don't know if that effort turned into a product or not.
He hasn't been with them for some time now.

Bob

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org 
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Tomlinson, 
Gordon
Sent: Monday, February 15, 2010 11:36 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Lego Augmented Reality


As to who, I would say this would be their internal Software/RD group,
I was interested in joining that group a few years ago especially when I
was still involved with Mulitgen and Smartscene, they  had a really cool
virtual Lego land demo in Smartscene. SmartScene was a great concept
which just arrived way to early for the technology especially at the
consumer level


Gordon Tomlinson
Product Manager 3d Technology  Future Products
Overwatch(r)
An Operating Unit of Textron Systems

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris
'Xenon' Hanson
Sent: Monday, February 15, 2010 11:22 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Lego Augmented Reality

On 2/15/2010 9:08 AM, Jason Daly wrote:
 Very cool.  I'm wondering how they're doing the tracking (I don't see 
 any fiducials or anything).

  I wondered that too. They are obviously recognizing the boxcover image
somehow too, so they must be running against a database of potential
boxcover images and then using THAT at the fiducial rectangle.

  Rather nice work. Gonna have to go visit my local Lego store and see
if THEY have it.

 --J

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon
AlphaPixel.com
PixelSense Landsat processing now available!
http://www.alphapixel.com/demos/ There is no Truth. There is only
Perception. To Perceive is to Exist. - Xen
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[osg-users] Lego Augmented Reality

2010-02-15 Thread Thomas Hogarth
I think this was made by Metaio based in Germany. They use an in house
tracking sdk called unifeye which does fiducial as well as natural
feature tracking. I seem to remember they use Orge for rendering.

We're about to use their mobile sdk for a project at work. For PC and Mac we
use ARToolKit and OSG.
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Re: [osg-users] Lego Augmented Reality

2010-02-15 Thread Yann Le Paih

Hi,
It's probably : total immersion

http://www.t-immersion.com/

http://www.virtualworldsnews.com/2008/06/video-augmented.html

,Yann

Envoyé de mon iPhone

Le 15 févr. 2010 à 21:46, Buckley, Bob CTR MDA/DES bob.buckley@mda.m 
il a écrit :



FYI,

Web Strategy by Jeremiah Owyang
Breakdown: Lego's Digital Box, an Augmented Reality Kiosk
http://www.web-strategist.com/blog/2009/11/16/video-augmented-reality-at-lego-store-digital-box/

Metaio in Munich, Germany, developed the Digital Box.
They have their own SDK called The Unifeye
http://www.metaio.com/products/

This type of Alternate Reality is called Augmented Virtuality.
http://en.wikipedia.org/wiki/Mixed_reality

Blair MacIntyre, Associate Professor at Georgia Tech, is doing this  
type of work, but mostly on handhelds (i.e., Zune).


Horst Bischof, Professor at Graz University of Technology, is doing  
this type of real-time computer vision ... and then some!


They were both keynote speakers at last falls nVidia GPU Conference.
Important Trends in Visual Computing (General Session)
https://nvidiagtc.wingateweb.com/scheduler/schedule/eventDayView.jsp
Check out the video for a kewl real-time real world tire and a  
virtual rim with shading based on a real-time real world light  
source


Blair was also involved in www.ismar09.org

SmartScene - one of the 2 engineers (way early on) ended up going to  
work for Lego in Denmark.

He did VR research work for them at their Corporate Headquarters.
I don't know if that effort turned into a product or not.
He hasn't been with them for some time now.

Bob

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users- 
boun...@lists.openscenegraph.org] On Behalf Of Tomlinson, Gordon

Sent: Monday, February 15, 2010 11:36 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Lego Augmented Reality


As to who, I would say this would be their internal Software/RD  
group,
I was interested in joining that group a few years ago especially  
when I
was still involved with Mulitgen and Smartscene, they  had a really  
cool

virtual Lego land demo in Smartscene. SmartScene was a great concept
which just arrived way to early for the technology especially at the
consumer level


Gordon Tomlinson
Product Manager 3d Technology  Future Products
Overwatch(r)
An Operating Unit of Textron Systems

-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris
'Xenon' Hanson
Sent: Monday, February 15, 2010 11:22 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Lego Augmented Reality

On 2/15/2010 9:08 AM, Jason Daly wrote:

Very cool.  I'm wondering how they're doing the tracking (I don't see
any fiducials or anything).


 I wondered that too. They are obviously recognizing the boxcover  
image

somehow too, so they must be running against a database of potential
boxcover images and then using THAT at the fiducial rectangle.

 Rather nice work. Gonna have to go visit my local Lego store and see
if THEY have it.


--J


--
Chris 'Xenon' Hanson, omo sanza lettere  Xenon
AlphaPixel.com
PixelSense Landsat processing now available!
http://www.alphapixel.com/demos/ There is no Truth. There is only
Perception. To Perceive is to Exist. - Xen
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[osg-users] Lego Augmented Reality

2010-02-13 Thread Chris 'Xenon' Hanson
http://www.youtube.com/watch?v=PGu0N3eL2D0

  This smells like OSG. Anyone know who did it or how it was done?

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. - Xen
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Re: [osg-users] Lego Augmented Reality

2010-02-13 Thread Gordon Tomlinson
I know a quiet a while ago they were using SmartScene and other
Multigen/Paradigm tools ( probably not today),


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www.photographybyGordon.com
www.vis-sim.com 
www.gordontomlinson.com 
IM: gordon3db...@3dscenegraph.com

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-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris
'Xenon' Hanson
Sent: Saturday, February 13, 2010 12:16 PM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] Lego Augmented Reality

http://www.youtube.com/watch?v=PGu0N3eL2D0

  This smells like OSG. Anyone know who did it or how it was done?

-- 
Chris 'Xenon' Hanson, omo sanza lettere  Xenon
AlphaPixel.com
PixelSense Landsat processing now available!
http://www.alphapixel.com/demos/
There is no Truth. There is only Perception. To Perceive is to Exist. -
Xen
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