Thanks to all...i will check spaceMonkey and osgPPU
and Patrick, i will wait for your openEOIR. i am very curious about your
project.
2009/3/24 Patrick Castonguay
> With ref to osgPPU, I have use it to create a Infra-Red / Black&White /
> Color basic camera operator training prototype (whic
With ref to osgPPU, I have use it to create a Infra-Red / Black&White / Color
basic camera operator training prototype (which I name openEOIR, I should
release the code next month or so on source forge) and it worked really well
and was easy to get going with the RenderToTexture (It has great ex
Ümit Uzun
Sent by: osg-users-boun...@lists.openscenegraph.org
Date: 03/24/2009 09:57AM
Subject: Re: [osg-users] NightVision (Green and Blurry?)
Hi Ufuk,
Actually I have never tried night vision effect but you should look at
RenderMonkey's ScreenSpaceEffects.rfx examples which all have been
Hi Ufuk,
Actually I have never tried night vision effect but you should look at
RenderMonkey's ScreenSpaceEffects.rfx examples which all have been created
by MultiPassRendering with GLSL. Looking kind of these effect you can create
Blur and Night Vision effects easily.
Best Regards.
2009/3/24 Uf
Hi,I want to render all the scene in night vision mode.
i read the previous posts but i could not find the way of rendering scene in
a bit "green" and "blurry".
actually i also need to render light sources to much bright but i am not
sure if it can be done?
do you know any idea how can i do this?
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